public override void PostDrawInterface(SpriteBatch spriteBatch) { MPlayer player = Main.player[Main.myPlayer].GetModPlayer <MPlayer>(this); player.Draw(spriteBatch); base.PostDrawInterface(spriteBatch); }
public override void HotKeyPressed(string name) { if (PlayerInput.Triggers.JustPressed.KeyStatus[GetTriggerName(this, name)]) { if (name.Equals(changeKey.Name)) { MPlayer player = Main.player[Main.myPlayer].GetModPlayer <MPlayer>(this); player.SwapHotbars(); } } }