Esempio n. 1
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 /// <summary>
 /// Destroy sprite
 /// </summary>
 /// <param name="disposing">If true, remove all unamanged resources</param>
 protected virtual void Dispose(bool disposing)
 {
     if (!this.disposed)
     {
         if (disposing)
         {
             reductionSound.Dispose();
             hitBottomSound.Dispose();
             moveSound.Dispose();
             gameOverSound.Dispose();
             gameOverImage.Dispose();
             gamePausedImage.Dispose();
             permuteSound.Dispose();
             triad.Dispose();
             GC.SuppressFinalize(this);
         }
         this.disposed = true;
     }
 }