Esempio n. 1
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 /// <summary>
 /// Blended Text
 /// </summary>
 /// <param name="textColor"></param>
 /// <param name="textItem"></param>
 /// <returns></returns>
 private Surface RenderTextBlended(
     string textItem, Color textColor)
 {
     Sdl.SDL_Color colorSdl = SdlColor.ConvertColor(textColor);
     if (textItem == null || textItem.Length == 0)
     {
         textItem = " ";
     }
     return(new Surface(SdlTtf.TTF_RenderUNICODE_Blended(
                            this.Handle, textItem, colorSdl)));
 }
Esempio n. 2
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 /// <summary>
 /// Render Text to Solid
 /// </summary>
 /// <param name="textItem">String to display</param>
 /// <param name="color">Color of text</param>
 /// <returns>Surface containing the text</returns>
 private Surface RenderTextSolid(string textItem, Color color)
 {
     Sdl.SDL_Color colorSdl = SdlColor.ConvertColor(color);
     return(new Surface(SdlTtf.TTF_RenderUNICODE_Solid(this.Handle, textItem, colorSdl)));
 }