//public AssetCreator Assets
        //{
        //    get { return _assetCreator; }
        //}

        /// <summary>
        /// Initializes the screen manager component.
        /// </summary>
        public override void Initialize()
        {
            _spriteFonts = new SpriteFonts(_contentManager);
            base.Initialize();

            _isInitialized = true;
        }
Esempio n. 2
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        //public AssetCreator Assets
        //{
        //    get { return _assetCreator; }
        //}
        /// <summary>
        /// Initializes the screen manager component.
        /// </summary>
        public override void Initialize()
        {
            _spriteFonts = new SpriteFonts(_contentManager);
            base.Initialize();

            _isInitialized = true;
        }