Esempio n. 1
0
 public void Cancell()
 {
     if (wasit != language)
     {
         ScreenShotter.cc_lang = backupl;
         language = wasit;
         ScreenShotter.langchange();
         ScreenShotter.check.Start();
     }
     onopen = true;
     ScreenShotter.console.Write(ScreenShotter.cc_lang[7] + " " + ScreenShotter.cc_lang[25] + ScreenShotter.ifru("о"));
 }
Esempio n. 2
0
 public static void Main()
 {
     using (Mutex mutex = new Mutex(false, "Global\\" + appGUid))
     {
         if (!mutex.WaitOne(0, false))
         {
             PostMessage((IntPtr)0xffff, ao, 0, 0);
             return;
         }
         MemoryManagement.FlushMemory();
         Application.EnableVisualStyles();
         Application.SetCompatibleTextRenderingDefault(false);
         ScreenShotter SSMain = new ScreenShotter();
         Application.Run();
     }
 }
Esempio n. 3
0
 public static void Main()
 {
     using (Mutex mutex = new Mutex(false, "Global\\" + appGUid))
     {
         if (!mutex.WaitOne(0, false))
         {
             PostMessage((IntPtr)0xffff, ao, 0, 0);
             return;
         }
         MemoryManagement.FlushMemory();
         Application.EnableVisualStyles();
         Application.SetCompatibleTextRenderingDefault(false);
         ScreenShotter SSMain = new ScreenShotter();
         Application.Run();
     }
 }
Esempio n. 4
0
 public void Apply()
 {
     ScreenShotter.muc.Write("Main", "ConsoleButton", cb.ToString());
     ScreenShotter.muc.Write("Main", "TrayButton", tb.ToString());
     ScreenShotter.muc.Write("Main", "Tooltips", toob.ToString());
     ScreenShotter.muc.Write("Main", "ExitOnX", xb.ToString());
     ScreenShotter.muc.Write("Main", "Format", format.ToString());
     ScreenShotter.muc.Write("Main", "jpgQuality", jpgq.ToString());
     ScreenShotter.muc.Write("Main", "lang", language);
     ScreenShotter.muc.Write("Main", "WShadow", nud_WShadow.Value.ToString());
     ScreenShotter.muc.Write("Main", "sound", sound.Checked.ToString());
     ScreenShotter.langchange();
     ScreenShotter._sound = sound.Checked = ScreenShotter.muc.ReadBool("Main", "sound");
     nud_WShadow.Value    = ScreenShotter.muc.ReadInt("Main", "WShadow");
     CurrentWindowScreenShot.WinShadow = (int)nud_WShadow.Value;
     ScreenShotter.check.Start();
 }