public static void EditGame(Window owner, Game game) { EditGameWindow window = new EditGameWindow { Owner = owner, DataContext = game }; window.ShowDialog(); }
private void EditGame() { bool canEdit = true; if (Score.LockResults) { canEdit = WindowsAuthentication.Authenticate("Results are Locked. Authenticate to Continue.", true); } if (canEdit && _gamesListView.SelectedItem != null) { Game game = (Game)_gamesListView.SelectedItem; EditGameWindow.EditGame(this, game); Score.Tourney.ApplyGame(game); game.LogEvent("Edit Game"); } }