Esempio n. 1
0
        /// <summary>
        /// Initialises templateEngine and builds newClass and existingClass.
        /// </summary>
        /// <returns>The classes.</returns>
        CodeGeneratorResult BuildClasses()
        {
            TemplateLookup      templateLookup = new TemplateLookup(config);
            CodeGeneratorResult result         = templateLookup.GetPathToTemplate(className);

            if (result.Success)
            {
                result = templateEngine.Prepare(templateLookup.TemplateConfig);
                if (result.NoSuccess)
                {
                    return(result);
                }
                newClass = builder.Build();
                if (newClass.IsEmpty())
                {
                    return(result.SetError("No Input", "The input seems to be invalid. Check that there are any states or parameter to process."));
                }
                Logger.Debug("New: " + newClass);
                if (!existingClassBuilder.HasType())
                {
                    Logger.Info("Generating source for " + className + " the very first time");
                }
                try {
                    existingClassBuilder.MethodBinding = BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Public |
                                                         BindingFlags.InvokeMethod | BindingFlags.NonPublic;
                    existingClassBuilder.MethodInfoFilter = (MethodInfo mi) => mi.Name.StartsWith("Is") ||
                                                            mi.Name.StartsWith("Set") || mi.Name.StartsWith("Get") || mi.Name == "IdToName" ||
                                                            mi.Name == "Update" || mi.Name == "FixedUpdate";
                    existingClass = existingClassBuilder.Build();
                    // little bit dirty hack: we don't want special methods like Update to participate in the regular
                    // workflow i.e. mark as obsolete to be regenerated once with code throwing NotImplementedException.
                    // So if settings have changed, mark them as obsolete to force their removal
                    List <GenericMethodCodeElement> updateMethods = existingClass.Methods.FindAll(
                        (GenericMethodCodeElement m) => m.Name == "Update" || m.Name == "FixedUpdate");
                    updateMethods.ForEach((GenericMethodCodeElement m) => m.Obsolete = true);
                } catch (System.Exception ex) {
                    Logger.Warning(ex.Message + "\n" + ex.StackTrace);
                    result.SetError("Error", "Oops. An unexpected error occurred. Details" + ex.Message + "\n" + ex.StackTrace);
                }
            }
            return(result);
        }
		/// <summary>
		/// Initialises templateEngine and builds newClass and existingClass.
		/// </summary>
		/// <returns>The classes.</returns>
		CodeGeneratorResult BuildClasses () {
			TemplateLookup templateLookup = new TemplateLookup (config);
			CodeGeneratorResult result = templateLookup.GetPathToTemplate (className);
			if (result.Success) {
				result = templateEngine.Prepare (templateLookup.TemplateConfig);
				if (result.NoSuccess) {
					return result;
				}
				newClass = builder.Build ();
				if (newClass.IsEmpty ()) {
					return result.SetError ("No Input", "The input seems to be invalid. Check that there are any states or parameter to process.");
				}
				Logger.Debug ("New: " + newClass);
				if (!existingClassBuilder.HasType ()) {
					Logger.Info ("Generating source for " + className + " the very first time");
				}
				try {
					existingClassBuilder.MethodBinding = BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.Public | 
						BindingFlags.InvokeMethod | BindingFlags.NonPublic;
					existingClassBuilder.MethodInfoFilter = (MethodInfo mi) => mi.Name.StartsWith ("Is") || 
						mi.Name.StartsWith ("Set") || mi.Name.StartsWith ("Get") || mi.Name == "IdToName" 
							|| mi.Name == "Update" || mi.Name == "FixedUpdate";
					existingClass = existingClassBuilder.Build ();
					// little bit dirty hack: we don't want special methods like Update to participate in the regular
					// workflow i.e. mark as obsolete to be regenerated once with code throwing NotImplementedException.
					// So if settings have changed, mark them as obsolete to force their removal
					List<GenericMethodCodeElement> updateMethods = existingClass.Methods.FindAll (
						(GenericMethodCodeElement m) => m.Name == "Update" || m.Name == "FixedUpdate");
					updateMethods.ForEach ((GenericMethodCodeElement m) => m.Obsolete = true);
				} catch (System.Exception ex) {
					Logger.Warning (ex.Message + "\n" + ex.StackTrace);
					result.SetError ("Error", "Oops. An unexpected error occurred. Details" + ex.Message + "\n" + ex.StackTrace);
				}
			}
			return result;
		}