public static void sendMessage(ICollection<Player> receiverPlayers, Minion minion, MinionEffect effect)
        {
            RawMessage msg = new RawMessage();
            msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GAddEffectOnMinion)));

            if (receiverPlayers != null && receiverPlayers.Count != 0)
            {
                msg.putInt("iid", minion.instanceId);
                msg.putInt("tid", TypeIdGenerator.getMinionEffectId(effect.GetType()));

                foreach (var receiverPlayer in receiverPlayers)
                    receiverPlayer.user.session.client.SendMessage(msg);
            }
        }
Esempio n. 2
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        public bool addEffect(MinionEffect mEffect)
        {
            if (!mEffect.isStackable())
            {
                LinkedListNode<MinionEffect> effectNode = effects.First;
                while (effectNode != null)
                {
                    if(effectNode.Value.GetType() == mEffect.GetType())
                        return false;
                    effectNode = effectNode.Next;
                }

            }
            this.effects.AddFirst(mEffect);
            return true;
        }