public string GetUniformName(int index) { string result; int uniformName = PsmShaderProgram.GetUniformName(this.handle, index, out result); if (uniformName != 0) { Error.ThrowNativeException(uniformName); } return(result); }
public string GetUniformName(int index) { string result; int uniformName = PsmShaderProgram.GetUniformName(this.handle, index, out result); if (uniformName != 0) { Error.ThrowNativeException(uniformName); } return(result); }