public static MakePackUri ( string relativeFile ) : |
||
relativeFile | string | |
return |
static LightStreakEffect() { pixelShader = new PixelShader(); pixelShader.UriSource = Global.MakePackUri("ShaderSource/LightStreak.ps"); }
static ColorToneEffect() { pixelShader = new PixelShader(); pixelShader.UriSource = Global.MakePackUri("ShaderSource/ColorTone.ps"); }