internal bool TryGetAnimationPlayer(string name, out MyAnimationPlayerBlendPair player) { if (name == null) { name = ""; } if (name == "Body") { name = ""; } return(m_animationPlayers.TryGetValue(name, out player)); }
internal bool TryGetAnimationPlayer(string name, out MyAnimationPlayerBlendPair player) { if (name == null) name = ""; if (name == "Body") name = ""; return m_animationPlayers.TryGetValue(name, out player); }