protected void Init()
        {
            float rad = (float)m_data.Radius;

            float maxHeight = rad * Generator.HillParams.Max;

            float halfSize = rad + maxHeight;

            StorageSize = MyVoxelCoordSystems.FindBestOctreeSize(2 * halfSize);
            float halfStorageSize = StorageSize.X * 0.5f;

            Shape    = new MyPlanetShapeProvider(new Vector3(halfStorageSize), rad, Generator);
            Material = new MyPlanetMaterialProvider(Generator, Shape);
        }
Esempio n. 2
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        private void CleanRules()
        {
            if (m_rangeBiomes == null)
            {
                m_rangeBiomes = new List <PlanetMaterialRule> [256];
            }

            foreach (var bio in m_biomes.Values)
            {
                m_rangeBiomes[bio.Value] = bio.Rules;
            }
            m_rangeClean       = true;
            m_providerForRules = this;
        }
Esempio n. 3
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 public PlanetMaterial(MyPlanetMaterialDefinition def, float minimumSurfaceLayerDepth)
 {
     base.Depth = def.MaxDepth;
     if (def.Material != null)
     {
         base.Material = MyPlanetMaterialProvider.GetMaterial(def.Material);
     }
     base.Value = def.Value;
     if (def.HasLayers)
     {
         int length = def.Layers.Length;
         if ((def.Layers[0].Depth < minimumSurfaceLayerDepth) && (MyPlanetMaterialProvider.GetMaterial(def.Layers[0].Material).RenderParams.Foliage != null))
         {
             length++;
         }
         this.Layers = new MyPlanetMaterialProvider.VoxelMaterial[length];
         int index = 0;
         for (int i = 0; index < def.Layers.Length; i++)
         {
             MyPlanetMaterialProvider.VoxelMaterial material1 = new MyPlanetMaterialProvider.VoxelMaterial();
             material1.Material = MyPlanetMaterialProvider.GetMaterial(def.Layers[index].Material);
             material1.Depth    = def.Layers[index].Depth;
             this.Layers[i]     = material1;
             if ((i == 0) && (def.Layers[index].Depth < minimumSurfaceLayerDepth))
             {
                 if ((minimumSurfaceLayerDepth <= 1f) || (this.Layers[i].Material.RenderParams.Foliage == null))
                 {
                     this.Layers[i].Depth = minimumSurfaceLayerDepth;
                 }
                 else
                 {
                     MyVoxelMaterialDefinition definition = string.IsNullOrEmpty(this.Layers[i].Material.BareVariant) ? this.Layers[i].Material : MyDefinitionManager.Static.GetVoxelMaterialDefinition(this.Layers[i].Material.BareVariant);
                     this.Layers[i].Depth = 1f;
                     i++;
                     MyPlanetMaterialProvider.VoxelMaterial material2 = new MyPlanetMaterialProvider.VoxelMaterial();
                     material2.Material = definition;
                     material2.Depth    = minimumSurfaceLayerDepth - 1f;
                     this.Layers[i]     = material2;
                 }
             }
             index++;
         }
     }
 }
        private void CleanRules()
        {
            if (m_rangeBiomes == null) m_rangeBiomes = new List<PlanetMaterialRule>[256];

            foreach (var bio in m_biomes.Values)
            {
                m_rangeBiomes[bio.Value] = bio.Rules;
            }
            m_rangeClean = true;
            m_providerForRules = this;
        }
        private void PrepareRulesForBoxInternal(ref BoundingBox request)
        {
            if (m_rangeBiomes == null) m_rangeBiomes = new List<PlanetMaterialRule>[256];

            BoundingBox box;
            request.Translate(-m_planetShape.Center());

            // Inflate so we don't miss any rules.
            request.Inflate(request.Extents.Length() * .1f);

            GetRuleBounds(ref request, out box);

            foreach (var bio in m_biomes.Values)
            {
                if (ReferenceEquals(m_rangeBiomes[bio.Value], bio.Rules) || m_rangeBiomes[bio.Value] == null || m_providerForRules != this)
                    m_rangeBiomes[bio.Value] = new List<PlanetMaterialRule>();

                bio.MateriaTree.OverlapAllBoundingBox(ref box, m_rangeBiomes[bio.Value], clear: true);
            }
            m_rangeClean = false;
            m_providerForRules = this;
        }
        public void Close()
        {
            if (m_providerForRules == this)
                m_providerForRules = null;

            // Clear to speed up collection

            m_blendingTileset = null;
            m_subsurfaceMaterial = null;
            m_generator = null;
            m_biomeMap = null;
            m_biomes = null;
            m_materials = null;
            m_planetShape = null;
            m_ores = null;

            m_materialMap = null;
            m_oreMap = null;
            m_biomeMap = null;
            m_occlusionMap = null;

            Closed = true;
        }
        public MyPlanetDetailModulator(MyPlanetGeneratorDefinition planetDefinition, MyPlanetMaterialProvider oreDeposit, int seed, float radius)
        {
            m_planetDefinition = planetDefinition;
            m_oreDeposit = oreDeposit;
            m_radius = radius;

            foreach (var distortionDefinition in m_planetDefinition.DistortionTable)
            {
                MyModuleFast modulator = null;

                float frequency = distortionDefinition.Frequency;
                frequency *= radius / 6.0f;

                switch (distortionDefinition.Type)
                {
                    case "Billow":
                        {
                            modulator = new MyBillowFast(
                            seed: seed,
                            quality: MyNoiseQuality.High,
                            frequency: frequency,
                            layerCount: distortionDefinition.LayerCount);
                        }
                        break;
                    case "RidgedMultifractal":
                        {
                            modulator = new MyRidgedMultifractalFast(
                            seed: seed,
                            quality: MyNoiseQuality.High,
                            frequency: frequency,
                            layerCount: distortionDefinition.LayerCount);
                        }
                        break;
                    case "Perlin":
                        {
                            modulator = new MyPerlinFast(
                            seed: seed,
                            quality: MyNoiseQuality.High,
                            frequency: frequency,
                            octaveCount: distortionDefinition.LayerCount);
                        }
                        break;
                    case "Simplex":
                        {
                            modulator = new MySimplexFast()
                            {
                                Seed = seed,
                                Frequency = frequency,
                            };
                        }
                        break;

                    default:
                        System.Diagnostics.Debug.Fail("Unknown modulator type!");
                        break;
                }

                if (modulator != null)
                {
                    m_modulators.Add(distortionDefinition.Value, 
                        new MyModulatorData()
                        {
                            Height = distortionDefinition.Height,
                            Modulator = modulator
                        }                        
                        );
                }
            }
        }
        protected void Init()
        {
            float rad = (float)m_data.Radius;

            float maxHeight = rad * Generator.HillParams.Max;

            float halfSize = rad + maxHeight;
            StorageSize = MyVoxelCoordSystems.FindBestOctreeSize(2 * halfSize);
            float halfStorageSize = StorageSize.X * 0.5f;

            Shape = new MyPlanetShapeProvider(new Vector3(halfStorageSize), rad, Generator);
            Material = new MyPlanetMaterialProvider(Generator, Shape);
        }
        private void PrepareRulesForBoxInternal(ref BoundingBox request)
        {
            if (m_rangeBiomes == null) m_rangeBiomes = new List<PlanetMaterialRule>[256];

            BoundingBox box;
            request.Translate(-m_planetShape.Center());

            // Inflate so we don't miss any rules.
            request.Inflate(request.Extents.Length() * .1f);

            GetRuleBounds(ref request, out box);

            foreach (var bio in m_biomes.Values)
            {
                if (Object.ReferenceEquals(m_rangeBiomes[bio.Value], bio.Rules) || m_rangeBiomes[bio.Value] == null || m_providerForRules != this)
                    m_rangeBiomes[bio.Value] = new List<PlanetMaterialRule>();

                m_rangeBiomes[bio.Value].Clear();

                bio.MateriaTree.Query(delegate(int x)
                {
                    m_rangeBiomes[bio.Value].Add(bio.MateriaTree.GetUserData<PlanetMaterialRule>(x)); return true;
                }, ref box);
            }
            m_rangeClean = false;
            m_providerForRules = this;
        }