private static void OnHarrass() { var Target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (!Target.IsValidTarget()) { return; } if (SanJuanniMenu.harassQ() && Target.IsValidTarget(Q.Range) && Player.ManaPercent >= SanJuanniMenu.harassQWE()) { if (Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.High) { Q.Cast(Target); } } if (SanJuanniMenu.harassW() && Target.IsValidTarget(W.Range) && Player.ManaPercent >= SanJuanniMenu.harassQWE()) { W.Cast(); } if (SanJuanniMenu.harassE() && E.IsReady() && Target.IsValidTarget(E.Range) && Player.ManaPercent >= SanJuanniMenu.harassQWE() && Target.HasBuff("SejuaniFrost")) { E.Cast(); } }
public static void Heal() { if (MyActivator.heal.IsReady() && Player.HealthPercent <= SanJuanniMenu.spellsHealHP()) { MyActivator.heal.Cast(); } }
private static void OnLoadingComplete(EventArgs args) { if (Player.ChampionName != "Sejuani") { return; } AbilitySequence = new int[] { 2, 3, 1, 2, 2, 4, 2, 3, 2, 3, 4, 2, 2, 1, 1, 4, 1, 1 }; Chat.Print("SanJuanni Loaded!", Color.CornflowerBlue); Chat.Print("Enjoy the game and DONT TROLL!", Color.Red); SanJuanniMenu.loadMenu(); Game.OnTick += GameOnTick; MyActivator.loadSpells(); Game.OnUpdate += OnGameUpdate; #region Skill Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear); W = new Spell.Active(SpellSlot.W, 350); E = new Spell.Active(SpellSlot.W, 1000); R = new Spell.Skillshot(SpellSlot.R, 1175, SkillShotType.Linear); #endregion Gapcloser.OnGapcloser += AntiGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += GameOnDraw; }
private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (!e.Sender.IsValidTarget() || !SanJuanniMenu.gapcloserQ() || e.Sender.Type != Player.Type || !e.Sender.IsEnemy) { return; } Q.Cast(e.Sender); }
private static void RanduinItem() { if (MyActivator.randuin.IsReady() && MyActivator.randuin.IsOwned()) { if (SanJuanniMenu.randuin() && Target.IsValidTarget(MyActivator.randuin.Range) && MyActivator.randuin.IsReady()) { MyActivator.randuin.Cast(); } } }
private static void AscensionItem() { if (MyActivator.talisman.IsReady() && MyActivator.talisman.IsOwned()) { if (SanJuanniMenu.talisman() && Player.HealthPercent <= SanJuanniMenu.itemssliderHP() && Player.CountEnemiesInRange(800) >= SanJuanniMenu.itemsenemiesinrange()) { MyActivator.talisman.Cast(); } } }
private static void GameOnTick(EventArgs args) { if (Player.CountEnemiesInRange(1000) <= SanJuanniMenu.itemsenemiesinrange()) { foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (ally.IsFacing(enemy) && ally.HealthPercent <= SanJuanniMenu.itemssliderHP() && Player.Distance(ally) <= 750) { if (SanJuanniMenu.fotmountain() && MyActivator.fotmountain.IsReady()) { MyActivator.fotmountain.Cast(ally); } if (SanJuanniMenu.mikael() && (ally.HasBuffOfType(BuffType.Charm) || ally.HasBuffOfType(BuffType.Fear) || ally.HasBuffOfType(BuffType.Polymorph) || ally.HasBuffOfType(BuffType.Silence) || ally.HasBuffOfType(BuffType.Sleep) || ally.HasBuffOfType(BuffType.Snare) || ally.HasBuffOfType(BuffType.Stun) || ally.HasBuffOfType(BuffType.Taunt) || ally.HasBuffOfType(BuffType.Polymorph)) && MyActivator.mikael.IsReady()) { MyActivator.mikael.Cast(ally); } } } } } if (SanJuanniMenu.lvlup()) { LevelUpSpells(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { OnCombo(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { OnHarrass(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { OnLaneClear(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { OnJungle(); } KillSteal(); AscensionItem(); RanduinItem(); GloryItem(); SolariItem(); }
private static void OnCombo() { var Target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (!Target.IsValidTarget(Q.Range) || Target == null) { return; } if (SanJuanniMenu.comboQ() && Q.IsReady() && Target.IsValidTarget(Q.Range)) { if (Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.High) { Q.Cast(Target); } } if (SanJuanniMenu.comboW() && W.IsReady() && Target.IsValidTarget(W.Range)) { W.Cast(); } if (SanJuanniMenu.comboE() && E.IsReady() && Target.IsValidTarget(E.Range) && Target.Position.CountEnemiesInRange(1000) >= SanJuanniMenu.comboE1() && Target.HasBuff("SejuaniFrost")) { E.Cast(); } if (SanJuanniMenu.comboR() && R.IsReady() && Player.ServerPosition.CountEnemiesInRange(500f) >= SanJuanniMenu.comboR2()) { if (Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.High && !Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).CollisionObjects.Any()) { R.Cast(Target); } } if ((ObjectManager.Player.CountEnemiesInRange(ObjectManager.Player.AttackRange) >= SanJuanniMenu.youmusEnemies() || Player.HealthPercent >= SanJuanniMenu.itemsYOUMUShp()) && MyActivator.youmus.IsReady() && SanJuanniMenu.youmus() && MyActivator.youmus.IsOwned()) { MyActivator.youmus.Cast(); return; } if (Player.HealthPercent <= SanJuanniMenu.bilgewaterHP() && SanJuanniMenu.bilgewater() && MyActivator.bilgewater.IsReady() && MyActivator.bilgewater.IsOwned()) { MyActivator.bilgewater.Cast(Target); return; } if (Player.HealthPercent <= SanJuanniMenu.botrkHP() && SanJuanniMenu.botrk() && MyActivator.botrk.IsReady() && MyActivator.botrk.IsOwned()) { MyActivator.botrk.Cast(Target); return; } }
private static void SolariItem() { if (MyActivator.ironsolari.IsReady() && MyActivator.ironsolari.IsOwned()) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (EntityManager.Heroes.Enemies.Where(enemy => enemy != Player && enemy.Distance(Player) <= 1000).Count() > SanJuanniMenu.itemsenemiesinrange() && ally.Distance(Player) <= 600 && MyActivator.ironsolari.IsReady() && SanJuanniMenu.ironsolari()) { if (ally.HealthPercent < SanJuanniMenu.itemssliderHP()) { MyActivator.ironsolari.Cast(); } } } } }
private static void OnGameUpdate(EventArgs args) { if (MyActivator.heal != null) { Heal(); } if (MyActivator.ignite != null) { ignite(); } if (MyActivator.ignite != null) { smite(); } Player.SetSkinId(SanJuanniMenu.skinId()); }
private static void KillSteal() { foreach (var Target in EntityManager.Heroes.Enemies.Where(hero => hero.IsValidTarget(W.Range) && !hero.IsDead && !hero.IsZombie && hero.HealthPercent <= 25)) { if (SanJuanniMenu.killstealQ() && Q.IsReady() && Target.Health + Target.AttackShield < Player.GetSpellDamage(Target, SpellSlot.Q, DamageLibrary.SpellStages.Default)) { if (Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.High) { Q.Cast(Target); } } if (SanJuanniMenu.killstealR() && R.IsReady() && Target.Health + Target.AttackShield < Player.GetSpellDamage(Target, SpellSlot.R, DamageLibrary.SpellStages.Default)) { if (Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.High && !Prediction.Position.PredictLinearMissile(Target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).CollisionObjects.Any()) { R.Cast(Target); } } } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsValidTarget(Q.Range) || e.DangerLevel != DangerLevel.High || e.Sender.Type != Player.Type || !e.Sender.IsEnemy) { return; } if (R.IsReady() && E.IsInRange(sender) && SanJuanniMenu.interruptR()) { R.Cast(sender); } else if (Q.IsReady() && SanJuanniMenu.interruptQ() && Prediction.Position.PredictLinearMissile( sender, Q.Range, Q.Width, Q.CastDelay, Q.Speed, int.MaxValue).HitChance >= HitChance.Low) { Q.Cast(sender); } }
public static void OnLaneClear() { var count = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange, false).Count(); var source = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange).OrderByDescending(a => a.MaxHealth).FirstOrDefault(); if (count == 0) { return; } if (Q.IsReady() && SanJuanniMenu.lcQ() && SanJuanniMenu.lcQ1() <= count && Player.ManaPercent >= SanJuanniMenu.lcM()) { Q.Cast(source.Position); } if (W.IsReady() && SanJuanniMenu.lcW() && SanJuanniMenu.lcW1() <= count && Player.ManaPercent >= SanJuanniMenu.lcM()) { W.Cast(); } if (E.IsReady() && SanJuanniMenu.lcE() && SanJuanniMenu.lcE2() <= count && Player.ManaPercent >= SanJuanniMenu.lcM() && source.HasBuff("sejuanifrost")) { E.Cast(); } }
public static void OnJungle() { var source = EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, Q.Range).OrderByDescending(a => a.MaxHealth).FirstOrDefault(); if (Q.IsReady() && SanJuanniMenu.jungleQ() && source.Distance(Player) <= Q.Range) { Q.Cast(source.Position); } if (W.IsReady() && SanJuanniMenu.jungleW()) { W.Cast(); } if (E.IsReady() && source.HasBuff("SejuaniFrost") && SanJuanniMenu.jungleES() && MyActivator.smite.IsReady() && source.Health <= Player.GetSpellDamage(source, SpellSlot.E, DamageLibrary.SpellStages.Default) && DamageLibrary.GetSummonerSpellDamage(Player, source, DamageLibrary.SummonerSpells.Smite) >= source.Health) { E.Cast(); MyActivator.smite.Cast(source); return; } if (E.IsReady() && SanJuanniMenu.jungleE() && source.Health + (source.HPRegenRate / 2) <= Player.GetSpellDamage(source, SpellSlot.E, DamageLibrary.SpellStages.Default) && source.Distance(Player) <= E.Range && source.HasBuff("SejuaniFrost")) { E.Cast(); } }
public static void GameOnDraw(EventArgs args) { if (SanJuanniMenu.nodraw()) { return; } if (!SanJuanniMenu.onlyReady()) { if (SanJuanniMenu.drawingsQ()) { new Circle() { Color = Color.AliceBlue, Radius = Q.Range, BorderWidth = 2f }.Draw(Player.Position); } if (SanJuanniMenu.drawingsW()) { new Circle() { Color = Color.OrangeRed, Radius = W.Range, BorderWidth = 2f }.Draw(Player.Position); } if (SanJuanniMenu.drawingsE()) { new Circle() { Color = Color.Cyan, Radius = E.Range, BorderWidth = 2f }.Draw(Player.Position); } if (SanJuanniMenu.drawingsR()) { new Circle() { Color = Color.SkyBlue, Radius = R.Range, BorderWidth = 2f }.Draw(Player.Position); } if (SanJuanniMenu.Allydrawn()) { DrawHealths(); } } else { if (!Q.IsOnCooldown && SanJuanniMenu.drawingsQ()) { new Circle() { Color = Color.AliceBlue, Radius = 340, BorderWidth = 2f }.Draw(Player.Position); } if (!W.IsOnCooldown && SanJuanniMenu.drawingsW()) { new Circle() { Color = Color.OrangeRed, Radius = 800, BorderWidth = 2f }.Draw(Player.Position); } if (!E.IsOnCooldown && SanJuanniMenu.drawingsE()) { new Circle() { Color = Color.Cyan, Radius = 500, BorderWidth = 2f }.Draw(Player.Position); } if (!R.IsOnCooldown && SanJuanniMenu.drawingsR()) { new Circle() { Color = Color.SkyBlue, Radius = 500, BorderWidth = 2f }.Draw(Player.Position); } if (SanJuanniMenu.Allydrawn()) { DrawHealths(); } } }
private static void GloryItem() { if (MyActivator.glory.IsReady() && MyActivator.glory.IsOwned()) { if (EntityManager.Heroes.Allies.Where(ally => ally != Player && ally.Distance(Player) <= 700).Count() > 0 && MyActivator.glory.IsReady() && SanJuanniMenu.glory()) { MyActivator.glory.Cast(); } } }
public static void ignite() { var autoIgnite = TargetSelector.GetTarget(MyActivator.ignite.Range, DamageType.True); if (autoIgnite != null && autoIgnite.Health <= DamageLibrary.GetSpellDamage(Player, autoIgnite, MyActivator.ignite.Slot) || autoIgnite != null && autoIgnite.HealthPercent <= SanJuanniMenu.spellsIgniteFocus()) { MyActivator.ignite.Cast(autoIgnite); } }