Esempio n. 1
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        public Dev_Hierarchy_Browser()
        {
            onShown        += (uiControl c) => { Refresh(); };
            Autosize        = true;
            Autosize_Method = AutosizeMethod.FILL;

            list = uiControl.Create <uiListView>(this);
            list.Set_Width(300);
            list.Autosize = false;
            //list.CONFIRM_LAYOUT = true;


            info_panel                 = uiControl.Create <uiPanel>(this);
            info_panel.Scrollable      = false;
            info_panel.Autosize        = true;
            info_panel.Autosize_Method = AutosizeMethod.FILL;
            info_panel.onLayout       += Info_panel_onLayout;
            info_panel.Set_Padding(3);

            lbl_components      = Create <uiText>(info_panel);
            lbl_components.Text = "Scripts";

            var_components = Create <uiListView>(info_panel);
            //var_components.Autosize = false;

            var_child_count      = Create <uiVarText>(info_panel);
            var_child_count.Text = "Children: ";
        }
Esempio n. 2
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        public Dev_SpawnMenu()
        {
            Autosize        = true;
            Autosize_Method = AutosizeMethod.FILL;
            onLayout       += Layout;

            // This list will contain different categories of spawnable items
            cList = uiControl.Create <uiListView>(this);
            cList.Set_Margin(0, 4, 0, 0);
            cList.Set_Width(130f);

            catPanel = uiControl.Create <uiTabPanel>(this);

            foreach (SpawnCategory cty in Enum.GetValues(typeof(SpawnCategory)))
            {
                if (cty == SpawnCategory.NONE)
                {
                    continue;
                }
                string catStr = Enum.GetName(typeof(SpawnCategory), cty);
                var    catBtn = uiControl.Create <uiListItem>(String.Concat("category_", catStr.ToLower()), cList);
                catBtn.Title       = catStr.ToLower().CapitalizeFirst();
                catBtn.Description = null;

                uiTab cTab = null;
                switch (cty)
                {
                case SpawnCategory.SLIMES:
                    cTab = Create_Spawn_Category_Menu(catPanel, cty, Ident.ALL_SLIMES);
                    break;

                case SpawnCategory.PLORTS:
                    cTab = Create_Spawn_Category_Menu(catPanel, cty, Identifiable.PLORT_CLASS);
                    break;

                case SpawnCategory.ANIMALS:
                    cTab = Create_Spawn_Category_Menu(catPanel, cty, Ident.ALL_ANIMALS);
                    break;

                case SpawnCategory.FRUITS:
                    cTab = Create_Spawn_Category_Menu(catPanel, cty, Identifiable.FRUIT_CLASS);
                    break;

                case SpawnCategory.VEGETABLES:
                    cTab = Create_Spawn_Category_Menu(catPanel, cty, Identifiable.VEGGIE_CLASS);
                    break;

                default:
                    SLog.Info("Unhandled Spawn menu category: {0}", catStr);
                    break;
                }

                catBtn.onSelected += (uiControl c) =>
                {
                    Sound.Play(SoundId.BTN_CLICK);
                    cTab.Select();
                };
            }
        }
Esempio n. 3
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        private uiTab Create_Spawn_Category_Menu(uiTabPanel container, SpawnCategory cty, HashSet <Identifiable.Id> ITEMS)
        {
            // This list will just have a bunch of pictures of slimes that can be spawned
            string     catStr    = Enum.GetName(typeof(SpawnCategory), cty);
            float      ICON_SIZE = 100f;
            uiTab      tab       = container.Add_Tab(catStr);
            uiListView list      = uiControl.Create <uiListView>(catStr, tab);

            list.Layout          = new Layout_IconList(ICON_SIZE);
            list.Autosize_Method = AutosizeMethod.FILL;
            list.Autosize        = true;


            foreach (Identifiable.Id ID in ITEMS)
            {
                Sprite sprite = null;
                try
                {
                    sprite = Directors.lookupDirector.GetIcon(ID);
                }
                catch (KeyNotFoundException)
                {
                    continue;
                }
                catch (Exception ex)
                {
                    SLog.Debug(ex);
                }

                if (sprite == null)
                {
                    continue;                // Exclude anything without an icon out of respect for the devs, we will just assume things without an icon aren't in the game just yet I suppose...
                }
                var itm = uiControl.Create <uiListIcon>(list);
                if (sprite != null)
                {
                    itm.Icon = sprite.texture;
                }
                else
                {
                    itm.Icon = TextureHelper.icon_unknown;
                }

                itm.Title = Language.Translate(ID);
                itm.Set_Size(ICON_SIZE, ICON_SIZE);
                itm.onClicked += (uiControl c) => { Dev_Spawn_Item(ID); };
                itm.Selectable = false;
            }

            return(tab);
        }
Esempio n. 4
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        public DevMenu()
        {
            onLayout += DevMenu_onLayout;
            Title     = "DevMenu";
            Set_Size(800, 600);
            Center();

            list = uiControl.Create <uiListView>(this);
            list.alignTop();
            list.alignLeftSide();
            list.Set_Margin(0, 4, 0, 0);

            tabPanel = uiControl.Create <uiTabPanel>(this);
            tabPanel.Autosize_Method = AutosizeMethod.FILL;
            //tabPanel.local_style.normal.background = null;

            foreach (var kvp in Menus)
            {
                string eStr = Enum.GetName(typeof(Dev_Menu_Type), kvp.Key);
                var    tab  = tabPanel.Add_Tab();
                tab.Scrollable      = false;
                Menus[kvp.Key].Tab  = tab;
                Menus[kvp.Key].Type = kvp.Key;

                switch (kvp.Key)
                {
                case Dev_Menu_Type.HIERARCHY:
                    Create <Dev_Hierarchy_Browser>(tab);
                    break;

                case Dev_Menu_Type.SPAWN:
                    Create <Dev_SpawnMenu>(tab);
                    break;

                default:
                    SLog.Warn("Unhandled Dev_Menu type: {0}", eStr);
                    break;
                }

                var itm = uiControl.Create <uiListItem>();
                itm.Title       = kvp.Value.Title;
                itm.Description = kvp.Value.Description;
                itm.onSelected += (uiControl c) => { Set_Active_Menu(kvp.Value.Type); };
                list.Add(itm);
            }
        }
        public uiUpdatesAvailable() : base()
        {
            Title = "Updates Available";
            Set_Size(300, 450);
            Center();

            contentPanel.onLayout += ContentPanel_onLayout;

            message.Text      = "Updates are available!\nThe files which will be updated are listed below.";
            message.TextAlign = TextAnchor.UpperCenter;

            list = Create <uiListView>("list", contentPanel);
            //list.Set_Background(new UnityEngine.Color(0f, 0f, 0f, 0.2f));
            //list.Autosize_Method = AutosizeMethod.FILL;
            list.Autosize = false;
            //list.Set_Background(Color.clear);
            list.disableBG = true;
        }
        private void init()
        {
            Clickable       = true;
            Selectable      = true;
            Autosize_Method = AutosizeMethod.BLOCK;
            Autosize        = true;
            onClicked      += UiList_TreeNode_onClicked;

            Util.Set_BG_Color(local_style.normal, Color.clear);
            Util.Set_BG_Color(local_style.hover, new Color(0.2f, 0.2f, 0.2f, 0.4f));

            Set_Padding(2);
            Set_Margin(0);

            title = uiControl.Create <uiText>("title");
            Add_Control(title);
            title.disableBG = true;
            title.TextSize  = 12;

            icon = Create <uiIcon>();
            Add_Control(icon);
            icon.Set_Margin(0, 4);

            collapser = uiControl.Create <uiCollapser>();
            Add_Control(collapser);
            collapser.Autosize_Method = AutosizeMethod.BLOCK;
            collapser.Autosize        = true;
            collapser.Set_Margin(6, 0, 0, 0);
            collapser.Set_Padding(0);
            collapser.onCollapsed += (uiCollapser) => { onCollapsed?.Invoke(this); update_icon(); };
            collapser.onExpanded  += (uiCollapser) => { onExpanded?.Invoke(this); update_icon(); };
            collapser.Collapse();

            list                 = uiControl.Create <uiListView>(collapser);
            list.Scrollable      = false;
            list.Autosize_Method = AutosizeMethod.BLOCK;
            list.Autosize        = true;
            list.disableBG       = true;
        }
Esempio n. 7
0
        public PluginManager()
        {
            onLayout += PluginManager_onLayout;
            Title     = "Plugin Manager";
            Set_Size(650, 400);
            Center();
            onShown  += PluginManager_onShown;
            onHidden += PluginManager_onHidden;

            list = Create <uiListView>(this);
            list.Set_Width(200f);
            list.Set_Margin(2, 0, 2, 2);


            top_wrapper = Create <uiWrapperPanel>(this);
            top_wrapper.Autosize_Method = AutosizeMethod.BLOCK;
            top_wrapper.Set_Margin(0, 0, 0, 2);
            top_wrapper.Set_Padding(2);
            top_wrapper.onLayout += Top_wrapper_onLayout;


            btn_store                     = Create <uiIconButton>(top_wrapper);
            btn_store.Text                = "Plugin Store";
            btn_store.Icon                = TextureHelper.icon_arrow_left;
            btn_store.Border.type         = uiBorderType.NONE;
            btn_store.Border.normal.color = Color.white;
            btn_store.Border.normal.size  = new RectOffset(1, 1, 1, 1);
            btn_store.onClicked          += (uiControl c) => { uiWindow.Switch(PluginStore.Instance); };


            btn_donate                 = Create <uiIcon>(top_wrapper);
            btn_donate.Text            = null;
            btn_donate.Image           = (Texture2D)TextureHelper.Load_From_Resource("donate_btn.png", "SR_PluginLoader", (TextureOpFlags.NO_MIPMAPPING & TextureOpFlags.NO_WRAPPING));
            btn_donate.Image_MouseOver = Util.Tint_Texture((Texture2D)TextureHelper.Load_From_Resource("donate_btn.png", "SR_PluginLoader", (TextureOpFlags.NO_MIPMAPPING & TextureOpFlags.NO_WRAPPING)), new Color(0.7f, 0.7f, 0.7f));
            btn_donate.Border.type     = uiBorderType.NONE;
            btn_donate.onClicked      += (uiControl c) => { Process.Start("https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=DYGPA5XA4MWC2"); };


            //CONTROL PANEL
            control_panel = Create <uiCollapser>("control_panel", this);
            control_panel.Autosize_Method = AutosizeMethod.BLOCK;
            control_panel.Set_Margin(2, 2, 2, 0);
            control_panel.Set_Padding(2);
            Util.Set_BG_Color(control_panel.local_style.normal, new Color(0f, 0f, 0f, 0.2f));
            control_panel.onLayout += Control_panel_onLayout;
            control_panel.Collapse();


            pl_toggle           = Create <uiToggle>("pl_toggle", control_panel);
            pl_toggle.onChange += Pl_toggle_onChange;

            btn_copy_json      = Create <uiButton>("copy_json", control_panel);
            btn_copy_json.Text = "Copy Json";
            btn_copy_json.Set_Margin(3, 0);
            btn_copy_json.onClicked += Btn_copy_json_onClicked;


            // TABBED PANEL
            tabPanel = Create <uiTabPanel>(this);
            tabPanel.Autosize_Method = AutosizeMethod.FILL;
            tabPanel.disableBG       = true;
            tabPanel.Set_Margin(2);// This margin gives us that light colored area surrounding the list and tabpanel
            pl_tab = tabPanel.Add_Tab(PLUGIN_TAB_NAME);
            tabPanel.CurrentTab.onLayout += tabPanel_onLayout;
            tabPanel.onChanged           += TabPanel_onChanged;

            pl_tab.Set_Padding(3);// so we can distinguish where the plugin thumbnail's borders are


            // PLUGIN ERRORS PANEL
            pl_errors           = Create <uiCollapser>(pl_tab);
            pl_errors.onLayout += Clps_errors_onLayout;
            pl_errors.Collapse();

            var err_ico = Create <uiIcon>("err_ico", pl_errors);

            err_ico.Image = TextureHelper.icon_alert;
            err_ico.Set_Height(26);

            var err_lbl = Create <uiText>("err_lbl", pl_errors);

            err_lbl.TextColor = Color.red;
            err_lbl.Text      = "Plugin experienced errors while loading!";
            err_lbl.TextAlign = TextAnchor.MiddleLeft;
            err_lbl.Set_Margin(2, 0, 0, 0);


            // PLUGIN INFO

            pl_title = Create <uiText>("pl_title", pl_tab);
            pl_title.local_style.fontSize  = 22;
            pl_title.local_style.fontStyle = FontStyle.Bold;


            pl_auth = Create <uiText>("pl_author", pl_tab);
            pl_vers = Create <uiText>("pl_vers", pl_tab);
            pl_desc = Create <uiTextArea>("pl_desc", pl_tab);

            pl_thumb = Create <uiIcon>("pl_thumb", pl_tab);
            pl_thumb.Border.normal.color = new Color(0f, 0f, 0f, 0.3f);

            pl_desc.Set_Margin(2);
            pl_desc.Set_Background(new Color(0.1f, 0.1f, 0.1f, 0.4f));
            pl_desc.Set_Padding(2);
            pl_desc.Border.normal.color = new Color(0f, 0f, 0f, 0.3f);
            pl_desc.Autosize_Method     = AutosizeMethod.BLOCK;

            // INSTRUCTIONS TAB
            tab_ins = tabPanel.Add_Tab(INSTRUCTION_TAB_NAME);
            tabPanel.CurrentTab.onLayout += InstructionsTab_onLayout;

            ins_title           = Create <uiTextArea>(tabPanel);
            ins_title.Text      = "Settings";
            ins_title.TextSize  = 20;
            ins_title.TextStyle = FontStyle.Bold;

            ins_text           = Create <uiTextArea>(tabPanel);
            ins_text.Text      = "Select a plugin from the list on the left to manage it's settings.\nOr, to browse more plugins for download, click the \"Plugin Store\" button at the top left of this window!";
            ins_text.TextStyle = FontStyle.Italic;
            ins_text.Autosize  = true;


            tab_need_plugins              = tabPanel.Add_Tab(NEED_PLUGINS_TAB_NAME);
            tabPanel.CurrentTab.onLayout += NeedPluginsTab_onLayout;

            nop_wrapper           = Create <uiWrapperPanel>(tabPanel);
            nop_wrapper.onLayout += Nop_Wrapper_onLayout;

            ins_no_plugins_text           = Create <uiTextArea>(nop_wrapper);
            ins_no_plugins_text.Text      = "You do not have any plugins installed!\nVisit the plugin store to find and install new plugins.";
            ins_no_plugins_text.TextSize  = 16;
            ins_no_plugins_text.TextColor = new Color(1f, 0.1f, 0.1f, 0.9f);
            ins_no_plugins_text.TextStyle = FontStyle.Bold;
            ins_no_plugins_text.TextAlign = TextAnchor.UpperCenter;
            ins_no_plugins_text.Autosize  = true;
        }
        public PluginStore()
        {
            onLayout += PluginStore_onLayout;
            Title     = "Plugin Store";
            Set_Size(800, 600);
            Center();


            lbl_pl_count       = Create <uiVarText>(this);
            lbl_pl_count.Text  = "Total Plugins:";
            lbl_pl_count.Value = "0";
            lbl_pl_count.text_style.fontStyle = FontStyle.Bold;

            search           = uiControl.Create <uiTextbox>(this);
            search.onChange += Search_onChange;

            lbl_search      = uiControl.Create <uiText>(this);
            lbl_search.Text = "Search ";


            btn_config             = Create <uiIconButton>(this);
            btn_config.Text        = "Settings";
            btn_config.Icon        = TextureHelper.icon_arrow_left;
            btn_config.Border.type = uiBorderType.NONE;
            //btn_config.Skin = uiSkinPreset.FLAT;
            btn_config.Border.normal.color = Color.white;
            btn_config.Border.normal.size  = new RectOffset(1, 1, 1, 1);
            btn_config.onClicked          += Btn_config_onClicked;


            tabPanel = Create <uiTabPanel>(this);
            tabPanel.Add_Tab(MAIN_TAB_NAME);
            tabPanel.CurrentTab.onLayout += InfoTab_onLayout;
            tabPanel.Set_Margin(2);// This margin gives us that light colored area surrounding the list and tabpanel


            pl_title      = uiControl.Create <uiText>(tabPanel);
            pl_title.Text = "";
            var sty = new GUIStyle(pl_title.Style);

            sty.fontStyle = FontStyle.Bold;
            sty.fontSize  = 22;
            pl_title.Set_Style(sty);


            pl_auth      = uiControl.Create <uiText>(tabPanel);
            pl_auth.Text = "";

            pl_desc      = uiControl.Create <uiTextArea>(tabPanel);
            pl_desc.Text = "";
            pl_desc.Set_Padding(2);
            pl_desc.Border.normal.color = new Color(0f, 0f, 0f, 0.3f);


            install_btn = uiControl.Create <uiButton>(tabPanel);
            install_btn.local_style.fontSize  = 18;
            install_btn.local_style.fontStyle = FontStyle.Bold;
            install_btn.Text       = "Download";
            install_btn.onClicked += Install_btn_onClicked;
            Color blue = new Color(0.2f, 0.4f, 1f, 1f);

            Util.Set_BG_Gradient(install_btn.local_style.normal, 64, GRADIENT_DIR.TOP_BOTTOM, blue, new Color(0.5f, 0.5f, 0.5f, 1f) * blue);


            // INSTRUCTIONS TAB
            tabPanel.Add_Tab(INSTRUCTION_TAB_NAME);
            tabPanel.CurrentTab.onLayout += InstructionsTab_onLayout;;

            ins_title           = Create <uiTextArea>(tabPanel);
            ins_title.Text      = "Welcome";
            ins_title.TextSize  = 22;
            ins_title.TextStyle = FontStyle.Bold;

            ins_text           = Create <uiTextArea>(tabPanel);
            ins_text.Text      = "Here you can find and download new plugins.\nTo get started select a plugin from the list on the left to see more information about it.\nWhen you find a plugin you wish to install you can do so by clicking the \"Install\" button!";
            ins_text.TextStyle = FontStyle.Italic;
            ins_text.TextAlign = TextAnchor.UpperCenter;
            ins_text.Autosize  = true;

            statusPanel = Create <uiTabPanel>(this);
            statusPanel.Set_Width(200);
            statusPanel.Set_Margin(2, 0, 2, 2);
            statusPanel.onLayout += StatusPanel_onLayout;

            loading_tab       = statusPanel.Add_Tab("loading_tab");
            ld_text           = Create <uiTextArea>("ld_text", statusPanel);
            ld_text.Text      = "...";
            ld_text.TextSize  = 16;
            ld_text.TextAlign = TextAnchor.MiddleCenter;

            retry_pl_list_btn = Create <uiButton>(statusPanel);
            retry_pl_list_btn.Set_Margin(0, 0, 4, 0);
            retry_pl_list_btn.Text     = "Refresh";
            retry_pl_list_btn.TextSize = 16;
            Util.Set_BG_Gradient(retry_pl_list_btn.local_style.normal, 64, GRADIENT_DIR.TOP_BOTTOM, blue, new Color(0.5f, 0.5f, 0.5f, 1f) * blue);
            retry_pl_list_btn.onClicked += retry_btn_onClicked;
            retry_pl_list_btn.isVisible  = false;

            statusPanel.CurrentTab.onLayout += CurrentTab_onLayout;

            plugins_tab          = statusPanel.Add_Tab("plugins_tab");
            list                 = Create <uiListView>(plugins_tab);
            list.disableBG       = true;
            list.Autosize_Method = AutosizeMethod.FILL;
            list.FloodXY();

            loading_tab.Select();
        }