Esempio n. 1
0
        public override void OnActivate(int pinID)
        {
            UsageRateRanking component = (UsageRateRanking)((Component)this).get_gameObject().GetComponent <UsageRateRanking>();

            switch (pinID)
            {
            case 1:
                component.OnChangedToggle(UsageRateRanking.ViewInfoType.Quest);
                break;

            case 2:
                component.OnChangedToggle(UsageRateRanking.ViewInfoType.Arena);
                break;

            case 3:
                component.OnChangedToggle(UsageRateRanking.ViewInfoType.TowerMatch);
                break;
            }
            pinID = pinID <= 0 || pinID > 3 ? pinID : 0;
            if (pinID != 0)
            {
                return;
            }
            ((Behaviour)this).set_enabled(true);
            this.ExecRequest((WebAPI) new ReqRanking(UsageRateRanking.ViewInfo, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback)));
        }
Esempio n. 2
0
        protected override void OnInstanceCreate()
        {
            base.OnInstanceCreate();
            UsageRateRanking componentInChildren = (UsageRateRanking)this.Instance.GetComponentInChildren <UsageRateRanking>();

            if (Object.op_Equality((Object)componentInChildren, (Object)null))
            {
                return;
            }
            componentInChildren.OnChangedToggle(this.type);
        }