private bool InializeHistoryList() { if (this.mHistorySets == null || this.mHistorySets.Count < 0) { DebugUtility.LogError("召喚履歴が存在しません"); return(false); } if (Object.op_Equality((Object)this.NodeTemplate, (Object)null)) { DebugUtility.LogError("召喚履歴ノードの指定されていません"); return(false); } this.mListObjects.Clear(); for (int index = 0; index < this.mHistorySets.Count; ++index) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.NodeTemplate); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.SetActive(true); GachaHistoryItemData data = new GachaHistoryItemData(this.mHistorySets[index], this.mTitleName, this.mDropAt); if (data == null) { DebugUtility.LogError("GachaHistoryItemDataの生成に失敗しました"); } else { DataSource.Bind <GachaHistoryItemData>(gameObject, data); gameObject.get_transform().SetParent(this.NodeTemplate.get_transform().get_parent(), false); this.mListObjects.Add(gameObject); } } } return(true); }
private void Initalize() { GachaHistoryItemData dataOfClass = DataSource.FindDataOfClass <GachaHistoryItemData>(((Component)this).get_gameObject(), (GachaHistoryItemData)null); if (dataOfClass == null) { DebugUtility.LogError("履歴が存在しません"); } else { Dictionary <string, List <ArtifactData> > dictionary = new Dictionary <string, List <ArtifactData> >(); for (int index = dataOfClass.historys.Length - 1; index >= 0; --index) { GachaHistoryData history = dataOfClass.historys[index]; if (history != null) { if (history.type == GachaDropData.Type.Unit) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.UnitIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <UnitData>(gameObject, GachaHistoryWindow.CreateUnitData(history.unit)); NewBadgeParam data = new NewBadgeParam(true, history.isNew, NewBadgeType.Unit); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Item) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <ItemData>(gameObject, GachaHistoryWindow.CreateItemData(history.item, history.num)); NewBadgeParam data = new NewBadgeParam(true, history.isNew, NewBadgeType.Item); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Artifact) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ArtifactIconObj); if (Object.op_Inequality((Object)gameObject, (Object)null)) { gameObject.get_transform().SetParent(this.ListParent, false); gameObject.SetActive(true); DataSource.Bind <ArtifactData>(gameObject, GachaHistoryWindow.CreateArtifactData(history.artifact, history.rarity)); bool isnew = false; if (dictionary.ContainsKey(history.artifact.iname)) { if (dictionary[history.artifact.iname].Count > 0) { dictionary[history.artifact.iname].RemoveAt(0); } isnew = dictionary[history.artifact.iname].Count <= 0; } else { List <ArtifactData> artifactsByArtifactId = MonoSingleton <GameManager> .Instance.Player.FindArtifactsByArtifactID(history.artifact.iname); if (artifactsByArtifactId != null && artifactsByArtifactId.Count > 0) { artifactsByArtifactId.RemoveAt(0); dictionary.Add(history.artifact.iname, artifactsByArtifactId); isnew = artifactsByArtifactId.Count <= 0; } } NewBadgeParam data = new NewBadgeParam(true, isnew, NewBadgeType.Artifact); DataSource.Bind <NewBadgeParam>(gameObject, data); this.mItems.Add(gameObject); gameObject.get_transform().SetAsFirstSibling(); } } } } if (Object.op_Inequality((Object)this.TitleText, (Object)null)) { Text component = (Text)this.TitleText.GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { string str = LocalizedText.Get("sys.TEXT_GACHA_HISTORY_FOOTER", (object)dataOfClass.GetDropAt().ToString("yyyy/MM/dd HH:mm:ss"), (object)dataOfClass.gachaTitle); component.set_text(str); } } GameParameter.UpdateAll(((Component)this).get_gameObject()); } }
private void Initalize() { GachaHistoryItemData dataOfClass = DataSource.FindDataOfClass <GachaHistoryItemData>(((Component)this).get_gameObject(), (GachaHistoryItemData)null); if (dataOfClass == null) { DebugUtility.LogError("履歴が存在しません"); } else { for (int index = dataOfClass.historys.Length - 1; index >= 0; --index) { GachaHistoryData history = dataOfClass.historys[index]; if (history != null) { GameObject gameObject1 = (GameObject)null; bool flag = false; if (history.type == GachaDropData.Type.Unit) { gameObject1 = (GameObject)Object.Instantiate <GameObject>((M0)this.UnitIconObj); if (Object.op_Inequality((Object)gameObject1, (Object)null)) { gameObject1.get_transform().SetParent(this.ListParent, false); gameObject1.SetActive(true); DataSource.Bind <UnitData>(gameObject1, GachaHistoryWindow.CreateUnitData(history.unit)); flag = history.isNew; this.mItems.Add(gameObject1); gameObject1.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Item) { gameObject1 = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemIconObj); if (Object.op_Inequality((Object)gameObject1, (Object)null)) { gameObject1.get_transform().SetParent(this.ListParent, false); gameObject1.SetActive(true); DataSource.Bind <ItemData>(gameObject1, GachaHistoryWindow.CreateItemData(history.item, history.num)); flag = history.isNew; this.mItems.Add(gameObject1); gameObject1.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.Artifact) { gameObject1 = (GameObject)Object.Instantiate <GameObject>((M0)this.ArtifactIconObj); if (Object.op_Inequality((Object)gameObject1, (Object)null)) { gameObject1.get_transform().SetParent(this.ListParent, false); gameObject1.SetActive(true); DataSource.Bind <ArtifactData>(gameObject1, GachaHistoryWindow.CreateArtifactData(history.artifact, history.rarity)); flag = history.isNew; this.mItems.Add(gameObject1); gameObject1.get_transform().SetAsFirstSibling(); } } else if (history.type == GachaDropData.Type.ConceptCard) { gameObject1 = (GameObject)Object.Instantiate <GameObject>((M0)this.ConceptCardIconObj); if (Object.op_Inequality((Object)gameObject1, (Object)null)) { gameObject1.get_transform().SetParent(this.ListParent, false); gameObject1.SetActive(true); ConceptCardData cardDataForDisplay = ConceptCardData.CreateConceptCardDataForDisplay(history.conceptcard.iname); ConceptCardIcon component = (ConceptCardIcon)gameObject1.GetComponent <ConceptCardIcon>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.Setup(cardDataForDisplay); } flag = history.isNew; this.mItems.Add(gameObject1); gameObject1.get_transform().SetAsFirstSibling(); } } if (Object.op_Inequality((Object)gameObject1, (Object)null)) { SerializeValueBehaviour component = (SerializeValueBehaviour)gameObject1.GetComponent <SerializeValueBehaviour>(); if (Object.op_Inequality((Object)component, (Object)null)) { GameObject gameObject2 = component.list.GetGameObject("new"); if (Object.op_Inequality((Object)gameObject2, (Object)null)) { gameObject2.SetActive(flag); } } } } } if (Object.op_Inequality((Object)this.TitleText, (Object)null)) { Text component = (Text)this.TitleText.GetComponent <Text>(); if (Object.op_Inequality((Object)component, (Object)null)) { string str = LocalizedText.Get("sys.TEXT_GACHA_HISTORY_FOOTER", (object)dataOfClass.GetDropAt().ToString("yyyy/MM/dd HH:mm:ss"), (object)dataOfClass.gachaTitle); component.set_text(str); } } GameParameter.UpdateAll(((Component)this).get_gameObject()); } }