Esempio n. 1
0
 public void Start()
 {
     if (this.SortToggles == null)
     {
         return;
     }
     for (int index = 0; index < this.SortToggles.Length; ++index)
     {
         // ISSUE: method pointer
         ((UnityEvent <bool>) this.SortToggles[index].toggle.onValueChanged).AddListener(new UnityAction <bool>((object)this, __methodptr(OnSelect)));
     }
     for (int index = 0; index < this.SortOrderToggles.Length; ++index)
     {
         // ISSUE: method pointer
         ((UnityEvent <bool>) this.SortOrderToggles[index].toggle.onValueChanged).AddListener(new UnityAction <bool>((object)this, __methodptr(OnSelectOrder)));
     }
     this.CurrentType = ConceptCardListSortWindow.LoadData();
     this.FirstType   = this.CurrentType;
     for (int index = 0; index < this.SortToggles.Length; ++index)
     {
         GameUtility.SetToggle(this.SortToggles[index].toggle, this.SortToggles[index].type == (this.CurrentType & (ConceptCardListSortWindow.Type) 16777215));
     }
     for (int index = 0; index < this.SortOrderToggles.Length; ++index)
     {
         GameUtility.SetToggle(this.SortOrderToggles[index].toggle, this.SortOrderToggles[index].type == (this.CurrentType & (ConceptCardListSortWindow.Type) 251658240));
     }
 }
Esempio n. 2
0
 public static ConceptCardListSortWindow.Type LoadDataType()
 {
     return(ConceptCardListSortWindow.LoadData() & (ConceptCardListSortWindow.Type) 16777215);
 }
Esempio n. 3
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 public static ConceptCardListSortWindow.Type LoadDataOrderType()
 {
     return(ConceptCardListSortWindow.LoadData() & (ConceptCardListSortWindow.Type) 251658240);
 }
Esempio n. 4
0
 public void Load()
 {
     this.CurrentType = ConceptCardListSortWindow.LoadData();
 }