public double CalculateBonus(Personnel personnel)
        {
            double bonusRate = 0.0D;

            switch (personnel.PersonnelType)
            {
            case Personnel.PersonnelTypes.FullTime:
                bonusRate = 0.15D;
                break;

            // other types of personnel in the future
            default:
                break;
            }

            // processing here
            return(personnel.AnnualSalary * bonusRate);
        }
Esempio n. 2
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        static void Main(string[] args)
        {
            PersonnelRepository empRepo = new PersonnelRepository();
            PayCalculator       payCalc = new PayCalculator();

            Personnel existingPersonnel = empRepo.GetPersonnelInformation(1);

            double   hourlyRate     = payCalc.GetHourlyRate(existingPersonnel);
            DateTime paySchedule    = payCalc.GetPaySchedule(existingPersonnel);
            double   sumDeductibles = payCalc.GetSumOfDeductibles(existingPersonnel);

            // make some changes on the Personnel info then save
            empRepo.PersistPersonnelUpdates(existingPersonnel);

            IReportWriter reportWriter = new ReportWriterDoc();

            reportWriter.ReportName = "Document Report";
            reportWriter.ChangeReportNumericFormat();
            reportWriter.SetReportRecordSortOrder();
            reportWriter.SetupReportFields();
            reportWriter.ShowReportHeaders(true);
            reportWriter.GenerateTimeEntryReport(existingPersonnel);

            IReportWriter reportWriterSpreadsheet = new ReportWriterSpreadsheet();

            reportWriterSpreadsheet.ReportName = "Spreadsheet Report";
            reportWriterSpreadsheet.ChangeReportNumericFormat();
            reportWriterSpreadsheet.SetReportRecordSortOrder();
            reportWriterSpreadsheet.SetupReportFields();
            reportWriterSpreadsheet.ShowReportHeaders(true);
            reportWriterSpreadsheet.GenerateTimeEntryReport(existingPersonnel);

            Personnel newPersonnel = new Personnel(2, "Joe Bloggs", "Foo Department", 16.4D, 27.3D, 25.0D, DateTime.Now, 50000.00D, Personnel.PersonnelTypes.FullTime);

            empRepo.RegisterPersonnel(newPersonnel);

            Console.WriteLine($"\nID\tNAME\t\tPERSONNELTYPE\tANNUALSALARY\tBONUS");
            Console.WriteLine($"{existingPersonnel.Id}\t{existingPersonnel.Name}\t{existingPersonnel.PersonnelType}\t{existingPersonnel.AnnualSalary}\t\t{payCalc.CalculateBonus(existingPersonnel)}");
            Console.WriteLine($"{newPersonnel.Id}\t{newPersonnel.Name}\t{newPersonnel.PersonnelType}\t{newPersonnel.AnnualSalary}\t\t{payCalc.CalculateBonus(newPersonnel)}\n");

            empRepo.DeactivatePersonnel(existingPersonnel);
        }
 public double GetHourlyRate(Personnel personnel)
 {
     return(personnel.AnnualSalary / (40 * 52));
 }
 public DateTime GetPaySchedule(Personnel personnel)
 {
     return(personnel.PaySchedule);
 }
 public void GenerateTimeEntryReport(Personnel personnel)
 {
     // processing here
     emailSender.SendNotification($"{ReportName}: Report created.");
 }
 public void PersistPersonnelUpdates(Personnel personnel)
 {
     logger.Log($"Personnel information updated.");
     // processing here
     emailSender.SendNotification("Personnel information updated.");
 }
 public void RegisterPersonnel(Personnel personnel)
 {
     logger.Log($"New personnel information created.");
     // processing here
     emailSender.SendNotification("New personnel information created.");
 }