public static void IncrementMulti() { Progress p = Progress.Load(); p.MultiStats++; p.LastUpdate = DateTime.Now.ToString(); p.Save(); }
public static void IncrementSolo(int sceneid) { Progress p = Progress.Load(); if (sceneid > p.SoloStats) { p.SoloStats++; p.LastUpdate = DateTime.Now.ToString(); p.Save(); } }