/// <summary> /// Saves receipt data along with the product id on the device. /// Optionally supports encryption. /// </summary> public static void SaveReceipt(string id, string data) { string key = idPrefixKey + id; if (instance.encrypt) { key = instance.Encrypt(key); data = instance.Encrypt(data); } PlayerPrefs.SetString(key, data); PlayerPrefs.Save(); }