Esempio n. 1
0
		public override void Initialize()
		{
			CheckDisposed();
			base.Initialize();

			// initialize the exporter class
			m_filter = new FilteredScrBooks(Cache, 123);
			m_filter.ShowAllBooks();
			m_exporter = new DummyExportUsfm_NoStyleMapCreated(Cache, m_filter);
			m_exporter.SetContext(m_book);
			m_exporter.ParatextProjectShortName = "ABC";
		}
Esempio n. 2
0
		public override void Exit()
		{
			CheckDisposed();

			m_exporter.Dispose();
			m_exporter = null;
			m_book = null;

			base.Exit();
		}
Esempio n. 3
0
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			//Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_exporter != null)
					m_exporter.Dispose();
			}
			m_book = null;
			m_exporter = null;

			// Dispose unmanaged resources here, whether disposing is true or false.
			base.Dispose(disposing);
		}