/// ------------------------------------------------------------------------------------
        /// <summary>
        /// Make the root box.
        /// </summary>
        /// ------------------------------------------------------------------------------------
        public override void MakeRoot()
        {
            CheckDisposed();

            if (m_fdoCache == null || DesignMode)
            {
                return;
            }

            // Check for non-existing rootbox before creating a new one. By doing that we
            // can mock the rootbox in our tests. However, this might cause problems in our
            // real code - altough I think MakeRoot() should be called only once.
            if (m_rootb == null)
            {
                m_rootb = VwRootBoxClass.Create();
            }

            m_rootb.SetSite(this);

            // Set up a new view constructor.
            m_diffFootnoteVc = new DiffFootnoteVc(m_Differences, m_fRev, m_fdoCache);

            m_rootb.DataAccess = m_fdoCache.MainCacheAccessor;

            m_rootb.SetRootObject(m_scrBook.Hvo, m_diffFootnoteVc, (int)FootnoteFrags.kfrBook,
                                  m_styleSheet);

            base.MakeRoot();
            m_dxdLayoutWidth = kForceLayout;             // Don't try to draw until we get OnSize and do layout.

            Synchronize(m_rootb);
        }
Esempio n. 2
0
        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing"></param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected override void Dispose(bool disposing)
        {
            //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            base.Dispose(disposing);

            if (disposing)
            {
                // Dispose managed resources here.
                if (m_diffFootnoteVc != null)
                {
                    m_diffFootnoteVc.Dispose();
                }
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_scrBook        = null;
            m_diffFootnoteVc = null;

            /* Client has to do this at the time the BookMerger is disposed.
             * if (m_Differences != null)
             * {
             *      m_Differences.Clear();
             *      m_Differences = null;
             * }
             */
        }
Esempio n. 3
0
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected override void Dispose(bool disposing)
		{
			//Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			base.Dispose(disposing);

			if (disposing)
			{
				// Dispose managed resources here.
				if (m_diffFootnoteVc != null)
					m_diffFootnoteVc.Dispose();
			}

			// Dispose unmanaged resources here, whether disposing is true or false.
			m_scrBook = null;
			m_diffFootnoteVc = null;
			/* Client has to do this at the time the BookMerger is disposed.
			if (m_Differences != null)
			{
				m_Differences.Clear();
				m_Differences = null;
			}
			*/
		}
Esempio n. 4
0
		/// ------------------------------------------------------------------------------------
		/// <summary>
		/// Make the root box.
		/// </summary>
		/// ------------------------------------------------------------------------------------
		public override void MakeRoot()
		{
			CheckDisposed();

			if (m_fdoCache == null || DesignMode)
				return;

			// Check for non-existing rootbox before creating a new one. By doing that we
			// can mock the rootbox in our tests. However, this might cause problems in our
			// real code - altough I think MakeRoot() should be called only once.
			if (m_rootb == null)
				m_rootb = VwRootBoxClass.Create();

			m_rootb.SetSite(this);

			// Set up a new view constructor.
			m_diffFootnoteVc = new DiffFootnoteVc(m_Differences, m_fRev, m_fdoCache);

			m_rootb.DataAccess = m_fdoCache.MainCacheAccessor;

			m_rootb.SetRootObject(m_scrBook.Hvo, m_diffFootnoteVc, (int)FootnoteFrags.kfrBook,
				m_styleSheet);

			base.MakeRoot();
			m_dxdLayoutWidth = kForceLayout; // Don't try to draw until we get OnSize and do layout.

			Synchronize(m_rootb);
		}