/// <summary> /// Raises the Previous Page event /// </summary> /// <param name="eventArgs"></param> protected virtual void OnPreviousPage(PreviousPageEventArgs eventArgs) { EventHandler <PreviousPageEventArgs> handler = PreviousPage; if (handler != null) { handler(this, eventArgs); } }
/// <summary> /// Executes the actions related to PreviousPage event. /// </summary> /// <param name="sender">Sender.</param> /// <param name="eventArgs">PreviousPageEventArgs.</param> protected void HandleDisplaySetPreviousPage(object sender, PreviousPageEventArgs eventArgs) { try { // Pops the top item of the Oids stack if (Context.LastOids.Count > 0) { Context.LastOids.Pop(); } // Update data UpdateData(false); } catch (Exception e) { ScenarioManager.LaunchErrorScenario(e); } }
/// <summary> /// Executes the actions related to PreviousPage event. /// </summary> /// <param name="sender">Sender.</param> /// <param name="eventArgs">PreviousPageEventArgs.</param> protected void HandleDisplaySetPreviousPage(object sender, PreviousPageEventArgs eventArgs) { try { // Pops the top item of the Oids stack if (Context.LastOids.Count > 0) { Context.LastOids.Pop(); } // Update data UpdateData(false); } catch (Exception e) { ScenarioManager.LaunchErrorScenario(e); } }
/// <summary> /// Raises the Previous Page event /// </summary> /// <param name="eventArgs"></param> protected virtual void OnPreviousPage(PreviousPageEventArgs eventArgs) { EventHandler<PreviousPageEventArgs> handler = PreviousPage; if (handler != null) { handler(this, eventArgs); } }