/// <summary> /// Create a new SGF_R_MOVEMENT_TYPE object. /// </summary> /// <param name="mOV_TYPE_ID">Initial value of the MOV_TYPE_ID property.</param> /// <param name="dESCRIPTION">Initial value of the DESCRIPTION property.</param> public static SGF_R_MOVEMENT_TYPE CreateSGF_R_MOVEMENT_TYPE(global::System.Int32 mOV_TYPE_ID, global::System.String dESCRIPTION) { SGF_R_MOVEMENT_TYPE sGF_R_MOVEMENT_TYPE = new SGF_R_MOVEMENT_TYPE(); sGF_R_MOVEMENT_TYPE.MOV_TYPE_ID = mOV_TYPE_ID; sGF_R_MOVEMENT_TYPE.DESCRIPTION = dESCRIPTION; return sGF_R_MOVEMENT_TYPE; }
/// <summary> /// Deprecated Method for adding a new object to the SGF_R_MOVEMENT_TYPE EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSGF_R_MOVEMENT_TYPE(SGF_R_MOVEMENT_TYPE sGF_R_MOVEMENT_TYPE) { base.AddObject("SGF_R_MOVEMENT_TYPE", sGF_R_MOVEMENT_TYPE); }