public static float GetPriority(AIHeroClient hero) { return(Priorities.GetPriority(hero)); }
public static float GetPriority(Obj_AI_Hero hero) { return(Priorities.GetPriority(hero)); }
public static float GetPriority(AIHeroClient hero) { return(Priorities.GetPriority(hero)); }
public static float GetPriority(Obj_AI_Hero hero) { return(Priorities.GetPriority(hero)); }