public override void read(SteamChannel channel) { base.read(channel); this.analog = (byte)channel.read(Types.BYTE_TYPE); this.position = (Vector3)channel.read(Types.VECTOR3_TYPE); this.yaw = (float)channel.read(Types.SINGLE_TYPE); this.pitch = (float)channel.read(Types.SINGLE_TYPE); }
public override void write(SteamChannel channel) { base.write(channel); channel.write(this.analog); channel.write(this.position); channel.write(this.yaw); channel.write(this.pitch); }
public override void read(SteamChannel channel) { base.read(channel); this.position = (Vector3)channel.read(Types.VECTOR3_TYPE); this.angle_x = (byte)channel.read(Types.BYTE_TYPE); this.angle_y = (byte)channel.read(Types.BYTE_TYPE); this.angle_z = (byte)channel.read(Types.BYTE_TYPE); this.speed = (byte)channel.read(Types.BYTE_TYPE); this.physicsSpeed = (byte)channel.read(Types.BYTE_TYPE); this.turn = (byte)channel.read(Types.BYTE_TYPE); }
public override void write(SteamChannel channel) { base.write(channel); channel.write(this.position); channel.write(this.angle_x); channel.write(this.angle_y); channel.write(this.angle_z); channel.write(this.speed); channel.write(this.physicsSpeed); channel.write(this.turn); }
public void receive(CSteamID steamID, byte[] packet, int offset, int size) { if (SteamChannel.onTriggerReceive != null) { SteamChannel.onTriggerReceive(this, steamID, packet, offset, size); } if (size < 2) { return; } int num = (int)packet[offset + 1]; if (num < 0 || num >= this.calls.Length) { return; } ESteamPacket esteamPacket = (ESteamPacket)packet[offset]; if (esteamPacket == ESteamPacket.UPDATE_VOICE && size < 5) { return; } if (esteamPacket == ESteamPacket.UPDATE_UNRELIABLE_CHUNK_BUFFER || esteamPacket == ESteamPacket.UPDATE_RELIABLE_CHUNK_BUFFER) { SteamPacker.openRead(offset + 2, packet); this.calls[num].method.Invoke(this.calls[num].component, new object[] { steamID }); SteamPacker.closeRead(); } else if (this.calls[num].types.Length > 0) { if (esteamPacket == ESteamPacket.UPDATE_VOICE) { SteamChannel.voice[0] = steamID; SteamChannel.voice[1] = packet; SteamChannel.voice[2] = (int)BitConverter.ToUInt16(packet, offset + 2); this.calls[num].method.Invoke(this.calls[num].component, SteamChannel.voice); } else { object[] objects = SteamPacker.getObjects(steamID, offset, 2, packet, this.calls[num].types); if (objects != null) { this.calls[num].method.Invoke(this.calls[num].component, objects); } } } else { this.calls[num].method.Invoke(this.calls[num].component, null); } }
public void send(string name, ESteamCall mode, ESteamPacket type, params object[] arguments) { if (SteamChannel.onTriggerSend != null) { SteamChannel.onTriggerSend(this.owner, name, mode, type, arguments); } int call = this.getCall(name); if (call == -1) { return; } int size; byte[] packet; this.getPacket(type, call, out size, out packet, arguments); this.send(mode, type, size, packet); }
public virtual void read(SteamChannel channel) { this.sequence = (int)channel.read(Types.INT32_TYPE); this.recov = (int)channel.read(Types.INT32_TYPE); this.keys = (ushort)channel.read(Types.UINT16_TYPE); byte b = (byte)channel.read(Types.BYTE_TYPE); if (b > 0) { this.serversideInputs = new Queue <InputInfo>((int)b); for (byte b2 = 0; b2 < b; b2 += 1) { InputInfo inputInfo = new InputInfo(); inputInfo.type = (ERaycastInfoType)((byte)channel.read(Types.BYTE_TYPE)); switch (inputInfo.type) { case ERaycastInfoType.NONE: inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); break; case ERaycastInfoType.SKIP: inputInfo = null; break; case ERaycastInfoType.OBJECT: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); inputInfo.section = (byte)channel.read(Types.BYTE_TYPE); byte x = (byte)channel.read(Types.BYTE_TYPE); byte y = (byte)channel.read(Types.BYTE_TYPE); ushort index = (ushort)channel.read(Types.UINT16_TYPE); LevelObject @object = ObjectManager.getObject(x, y, index); if (@object != null && @object.transform != null && (inputInfo.point - @object.transform.position).sqrMagnitude < 256f) { inputInfo.transform = @object.transform; } else { inputInfo.type = ERaycastInfoType.NONE; } break; } case ERaycastInfoType.PLAYER: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.limb = (ELimb)((byte)channel.read(Types.BYTE_TYPE)); CSteamID steamID = (CSteamID)channel.read(Types.STEAM_ID_TYPE); Player player = PlayerTool.getPlayer(steamID); if (player != null && (inputInfo.point - player.transform.position).sqrMagnitude < 256f) { inputInfo.material = EPhysicsMaterial.FLESH_DYNAMIC; inputInfo.player = player; inputInfo.transform = player.transform; } else { inputInfo = null; } break; } case ERaycastInfoType.ZOMBIE: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.limb = (ELimb)((byte)channel.read(Types.BYTE_TYPE)); ushort id = (ushort)channel.read(Types.UINT16_TYPE); Zombie zombie = ZombieManager.getZombie(inputInfo.point, id); if (zombie != null && (inputInfo.point - zombie.transform.position).sqrMagnitude < 256f) { if (zombie.isRadioactive) { inputInfo.material = EPhysicsMaterial.ALIEN_DYNAMIC; } else { inputInfo.material = EPhysicsMaterial.FLESH_DYNAMIC; } inputInfo.zombie = zombie; inputInfo.transform = zombie.transform; } else { inputInfo = null; } break; } case ERaycastInfoType.ANIMAL: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.limb = (ELimb)((byte)channel.read(Types.BYTE_TYPE)); ushort index2 = (ushort)channel.read(Types.UINT16_TYPE); Animal animal = AnimalManager.getAnimal(index2); if (animal != null && (inputInfo.point - animal.transform.position).sqrMagnitude < 256f) { inputInfo.material = EPhysicsMaterial.FLESH_DYNAMIC; inputInfo.animal = animal; inputInfo.transform = animal.transform; } else { inputInfo = null; } break; } case ERaycastInfoType.VEHICLE: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); uint instanceID = (uint)channel.read(Types.UINT32_TYPE); InteractableVehicle vehicle = VehicleManager.getVehicle(instanceID); if (vehicle != null && (vehicle == channel.owner.player.movement.getVehicle() || (inputInfo.point - vehicle.transform.position).sqrMagnitude < 4096f)) { inputInfo.vehicle = vehicle; inputInfo.transform = vehicle.transform; } else { inputInfo = null; } break; } case ERaycastInfoType.BARRICADE: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); byte x2 = (byte)channel.read(Types.BYTE_TYPE); byte y2 = (byte)channel.read(Types.BYTE_TYPE); ushort plant = (ushort)channel.read(Types.UINT16_TYPE); ushort num = (ushort)channel.read(Types.UINT16_TYPE); BarricadeRegion barricadeRegion; if (BarricadeManager.tryGetRegion(x2, y2, plant, out barricadeRegion) && (int)num < barricadeRegion.drops.Count) { Transform model = barricadeRegion.drops[(int)num].model; if (model != null && (inputInfo.point - model.transform.position).sqrMagnitude < 256f) { inputInfo.transform = model; } else { inputInfo = null; } } else { inputInfo = null; } break; } case ERaycastInfoType.STRUCTURE: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); byte x3 = (byte)channel.read(Types.BYTE_TYPE); byte y3 = (byte)channel.read(Types.BYTE_TYPE); ushort num2 = (ushort)channel.read(Types.UINT16_TYPE); StructureRegion structureRegion; if (StructureManager.tryGetRegion(x3, y3, out structureRegion) && (int)num2 < structureRegion.drops.Count) { Transform model2 = structureRegion.drops[(int)num2].model; if (model2 != null && (inputInfo.point - model2.transform.position).sqrMagnitude < 256f) { inputInfo.transform = model2; } else { inputInfo = null; } } else { inputInfo = null; } break; } case ERaycastInfoType.RESOURCE: { inputInfo.point = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.normal = (Vector3)channel.read(Types.VECTOR3_TYPE); inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE)); byte x4 = (byte)channel.read(Types.BYTE_TYPE); byte y4 = (byte)channel.read(Types.BYTE_TYPE); ushort index3 = (ushort)channel.read(Types.UINT16_TYPE); Transform resource = ResourceManager.getResource(x4, y4, index3); if (resource != null && (inputInfo.point - resource.transform.position).sqrMagnitude < 256f) { inputInfo.transform = resource; } else { inputInfo = null; } break; } } if (inputInfo != null) { this.serversideInputs.Enqueue(inputInfo); } } } }
public virtual void write(SteamChannel channel) { channel.write(this.sequence); channel.write(this.recov); channel.write(this.keys); if (this.clientsideInputs == null) { channel.write(0); } else { channel.write((byte)this.clientsideInputs.Count); foreach (RaycastInfo raycastInfo in this.clientsideInputs) { if (raycastInfo.player != null) { channel.write(3); channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.limb); channel.write(raycastInfo.player.channel.owner.playerID.steamID); } else if (raycastInfo.zombie != null) { channel.write(4); channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.limb); channel.write(raycastInfo.zombie.id); } else if (raycastInfo.animal != null) { channel.write(5); channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.limb); channel.write(raycastInfo.animal.index); } else if (raycastInfo.vehicle != null) { channel.write(6); channel.write(raycastInfo.point); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); channel.write(raycastInfo.vehicle.instanceID); } else if (raycastInfo.transform != null) { if (raycastInfo.transform.CompareTag("Barricade")) { channel.write(7); InteractableDoorHinge component = raycastInfo.transform.GetComponent <InteractableDoorHinge>(); if (component != null) { raycastInfo.transform = component.transform.parent.parent; } byte b; byte b2; ushort num; ushort num2; BarricadeRegion barricadeRegion; if (BarricadeManager.tryGetInfo(raycastInfo.transform, out b, out b2, out num, out num2, out barricadeRegion)) { channel.write(raycastInfo.point); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); channel.write(b); channel.write(b2); channel.write(num); channel.write(num2); } else { channel.write(Vector3.zero); channel.write(Vector3.up); channel.write(0); channel.write(0); channel.write(0); channel.write(ushort.MaxValue); channel.write(ushort.MaxValue); } } else if (raycastInfo.transform.CompareTag("Structure")) { channel.write(8); byte b3; byte b4; ushort num3; StructureRegion structureRegion; if (StructureManager.tryGetInfo(raycastInfo.transform, out b3, out b4, out num3, out structureRegion)) { channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); channel.write(b3); channel.write(b4); channel.write(num3); } else { channel.write(Vector3.zero); channel.write(Vector3.up); channel.write(Vector3.up); channel.write(0); channel.write(0); channel.write(0); channel.write(ushort.MaxValue); } } else if (raycastInfo.transform.CompareTag("Resource")) { channel.write(9); byte b5; byte b6; ushort num4; if (ResourceManager.tryGetRegion(raycastInfo.transform, out b5, out b6, out num4)) { channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); channel.write(b5); channel.write(b6); channel.write(num4); } else { channel.write(Vector3.zero); channel.write(Vector3.up); channel.write(Vector3.up); channel.write(0); channel.write(0); channel.write(0); channel.write(ushort.MaxValue); } } else if (raycastInfo.transform.CompareTag("Small") || raycastInfo.transform.CompareTag("Medium") || raycastInfo.transform.CompareTag("Large")) { channel.write(2); byte b7; byte b8; ushort num5; if (ObjectManager.tryGetRegion(raycastInfo.transform, out b7, out b8, out num5)) { channel.write(raycastInfo.point); channel.write(raycastInfo.direction); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); channel.write(raycastInfo.section); channel.write(b7); channel.write(b8); channel.write(num5); } else { channel.write(Vector3.zero); channel.write(Vector3.up); channel.write(Vector3.up); channel.write(0); channel.write(byte.MaxValue); channel.write(0); channel.write(0); channel.write(ushort.MaxValue); } } else if (raycastInfo.transform.CompareTag("Ground") || raycastInfo.transform.CompareTag("Environment")) { channel.write(0); channel.write(raycastInfo.point); channel.write(raycastInfo.normal); channel.write((byte)raycastInfo.material); } else { channel.write(1); } } else { channel.write(1); } } } }