public static string getRepTitle(int rep) { return(PlayerDashboardInformationUI.localization.format("Rep", new object[] { PlayerDashboardInformationUI.localization.format("Rep_" + PlayerTool.getRepKey(rep)), rep })); }
public static Texture2D getRepTexture(int rep) { return((Texture2D)Resources.Load("Reputation/" + PlayerTool.getRepKey(rep))); }