Esempio n. 1
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		public GrpElement (UIScreen screen, Grp grp, byte[] palette, ushort x, ushort y)
			: base (screen, x, y, grp.Width, grp.Height)
		{
			this.Palette = palette;
			this.grp = grp;
			this.frame = 0;
		}
Esempio n. 2
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		public GameModeDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_GluGameModeBin)
		{
			background_path = "glue\\Palmm\\retail_ex.pcx";
			background_translucent = 42;
			background_transparent = 0;
		}
Esempio n. 3
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		public LabelElement (UIScreen screen, byte[] palette, Fnt font, ushort x, ushort y)
			: base (screen, x, y)
		{
			this.Palette = palette;
			this.Font = font;
			calc_width = true;
		}
Esempio n. 4
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		public UIElement (UIScreen screen, ushort x1, ushort y1)
		{
			this.screen = screen;
			this.x1 = x1;
			this.y1 = y1;
			this.sensitive = true;
			this.visible = false;
		}
Esempio n. 5
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		public ListBoxElement (UIScreen screen, BinElement el, byte[] palette)
			: base (screen, el, palette)
		{
			items = new List<string> ();

			num_visible = Height / Font.LineSize;
			first_visible = 0;
		}
Esempio n. 6
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		public UIElement (UIScreen screen, BinElement el, byte[] palette)
		{
			this.screen = screen;
			this.el = el;
			this.x1 = el.x1;
			this.y1 = el.y1;
			this.width = el.width;
			this.height = el.height;
			this.palette = palette;
			this.sensitive = true;
			this.text = el.text;
			this.visible = (el.flags & ElementFlags.Visible) != 0;
		}
Esempio n. 7
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		protected UIDialog (UIScreen parent, Mpq mpq, string prefix, string binFile)
			: base (mpq, prefix, binFile)
		{
			this.parent = parent;
			background_translucent = 254;
			background_transparent = 0;
			
			dimScreen = true;
			
			dimLayer = CALayer.Create ();
			dimLayer.Bounds = parent.Bounds;
			dimLayer.AnchorPoint = new PointF (0, 0);
			dimLayer.BackgroundColor = new CGColor (0, 0, 0, .7f);
		}
Esempio n. 8
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		public SpeedDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_SpdDlgBin)
		{
			background_path = null;
		}
Esempio n. 9
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		public OptionsDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_OptionsBin)
		{
			background_path = null;
		}
Esempio n. 10
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		public NetworkDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_NetDlgBin)
		{
			background_path = null;
		}
Esempio n. 11
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		public OkCancelDialog (UIScreen parent, Mpq mpq, string message)
			: base (parent, mpq, "glue\\PalNl", Builtins.rez_GluPOkCancelBin)
		{
			background_path = "glue\\PalNl\\pDPopup.pcx";
			this.message = message;
		}
Esempio n. 12
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		public LabelElement (UIScreen screen, BinElement el, byte[] palette)
			: base (screen, el, palette)
		{
		}
Esempio n. 13
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		public KeystrokeDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_HelpBin)
		{
			background_path = null;
		}
Esempio n. 14
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		public QuitMissionDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_Quit2MnuBin)
		{
			background_path = null;
		}
Esempio n. 15
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		public DialogBoxElement (UIScreen screen, BinElement el, byte[] palette)
			: base (screen, el, palette)
		{
			tileGrp = (Grp)Mpq.GetResource ("dlgs\\tile.grp");
		}
Esempio n. 16
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		public UIElement (UIScreen screen, ushort x1, ushort y1, ushort width, ushort height)
			: this (screen, x1, y1)
		{
			this.width = width;
			this.height = height;
		}
Esempio n. 17
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		void SwitchReady ()
		{
			screenToSwitchTo.Ready -= SwitchReady;
			SetGameScreen (screenToSwitchTo);
			screenToSwitchTo = null;
		}
Esempio n. 18
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		public void SwitchToScreen (UIScreen screen)
		{
			screen.Ready += SwitchReady;
			screenToSwitchTo = screen;
			screenToSwitchTo.Load ();
			return;
		}
Esempio n. 19
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		public void SetGameScreen (UIScreen screen)
		{
			if (currentScreen != null) {
				currentScreen.RemoveFromPainter ();
				currentScreen.RemoveFromSuperLayer ();
			}
			
			currentScreen = screen;
			
			if (currentScreen != null) {
				Layer.AddSublayer (currentScreen);
				currentScreen.AddToPainter ();
			}
		}
Esempio n. 20
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		public EntryDialog (UIScreen parent, Mpq mpq, string title)
			: base (parent, mpq, "glue\\PalNl", Builtins.rez_GluPEditBin)
		{
			background_path = "glue\\PalNl\\pEPopup.pcx";
			this.title = title;
		}
Esempio n. 21
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		public GrpButtonElement (UIScreen screen, Grp grp, byte[] palette, ushort x, ushort y)
			: base (screen, grp, palette, x, y)
		{
		}
Esempio n. 22
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		public ObjectivesDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_ObjctDlgBin)
		{
			background_path = null;
		}
Esempio n. 23
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		public ComboBoxElement (UIScreen screen, BinElement el, byte[] palette)
			: base (screen, el, palette)
		{
			items = new List<string> ();
		}
Esempio n. 24
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		public ExitConfirmationDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_QuitBin)
		{
			background_path = null;
		}
Esempio n. 25
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		public MovieElement (UIScreen screen, int x, int y, int width, int height, bool scale)
			: base (screen, (ushort)x, (ushort)y, (ushort)width, (ushort)height)
		{
			this.scale = scale;
		}
Esempio n. 26
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		public GameMenuDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_GameMenuBin)
		{
			background_path = null;
		}
Esempio n. 27
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		public ImageElement (UIScreen screen, ushort x1, ushort y1, ushort width, ushort height, int translucent_index)
			: base (screen, x1, y1, width, height)
		{
			this.translucent_index = translucent_index;
		}
Esempio n. 28
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		public VideoDialog (UIScreen parent, Mpq mpq)
			: base (parent, mpq, "glue\\Palmm", Builtins.rez_VideoBin)
		{
			background_path = null;
		}
Esempio n. 29
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		public TextBoxElement (UIScreen screen, BinElement el, byte[] palette)
			: base (screen, el, palette)
		{
			value = new StringBuilder();
		}
Esempio n. 30
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		public ImageElement (UIScreen screen, BinElement el, byte[] palette, int translucent_index)
			: base (screen, el, palette)
		{
			this.translucent_index = translucent_index;
		}
Esempio n. 31
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 public GrpButtonElement(UIScreen screen, Grp grp, byte[] palette, ushort x, ushort y)
     : base(screen, grp, palette, x, y)
 {
 }