public ProgramConfig(string _name = "") { this.Name = _name; for (int i = 0; i < 4; i++) { filters[i] = new FilterConfig[9]; crosspoints[i] = new GainConfig[4]; gains[i] = new GainConfig[4]; inputs[i] = new InputConfig(i); outputs[i] = new OutputConfig(i); compressors[i] = new CompressorConfig[2]; compressors[i][0] = new CompressorConfig(CompressorType.Compressor); compressors[i][1] = new CompressorConfig(CompressorType.Limiter); delays[i] = new DelayConfig(); for (int j = 0; j < 4; j++) { gains[i][j] = new GainConfig(); crosspoints[i][j] = new GainConfig(); if (i == j) { crosspoints[i][j].Gain = 0; } else { crosspoints[i][j].Muted = true; } } } for (int j = 4; j < 6; j++) { crosspoints[j] = new GainConfig[4]; for (int k = 0; k < 4; k++) { crosspoints[j][k] = new GainConfig(0, true); } } inputs[0].Name = "Input #1"; inputs[1].Name = "Input #2"; inputs[2].Name = "Input #3"; inputs[3].Name = "Input #4"; outputs[0].Name = "Output #1"; outputs[1].Name = "Output #2"; outputs[2].Name = "Output #3"; outputs[3].Name = "Output #4"; }
public bool Equals(DelayConfig compareConfig) { return (Delay == compareConfig.Delay && Bypassed == compareConfig.Bypassed); }