void Interact() { uiManager.OpenInteractCard(states.pickManager.interactionCandidate.actionType); if (a_input) { states.audio_source.PlayOneShot(ResourceManager.singleton.GetAudio("interact").audio_clip); states.InteractLogic(); a_input = false; } }
void Interact() { uiManager.OpenInteractCard(states.pickManager.interactionCandidate.actionType); if (a_input) { states.audio_source.PlayOneShot(ResourceManager.singleton.GetAudio("interact").audio_clip); states.InteractLogic(); a_input = false; } }