private void Form1_Load(object sender, EventArgs e) // лоад формы { cf = (oper_form)this.Owner; upd_form(); }
private void game_prew_Load(object sender, EventArgs e) // загрузка { cf = (oper_form)this.Owner; }
private void Event2_Load(object sender, EventArgs e) // присваивание овнера { cf = (oper_form)this.Owner; }
private void Event1_Load(object sender, EventArgs e) { cf = (oper_form)this.Owner; }