Esempio n. 1
0
        static void Main(string[] args)
        {
            string path  = "TrainingData.txt";
            string path2 = "GoalData.txt";

            MLInput.setup(path, path2);


            RecursiveFileProcessor.RFPMain(args);
        }
        // Insert logic for processing found files here.
        public static void ProcessFile(string path)
        {
            System.Console.WriteLine(path);
            StreamReader sr = new StreamReader(path);
            //System.Console.WriteLine("1");

            Stopwatch stopwatch = new Stopwatch();

            stopwatch.Start();
            //System.Console.WriteLine("1");

            Map map = null;

            MapLoad.loadMap(sr, out map);
            //System.Console.WriteLine("1");



            Heuristic h = new Greedy(map);

            Search search = new Search(h);

            Console.Error.WriteLine("Initialized after {0:0.000}", stopwatch.Elapsed.TotalSeconds);

            Map finalmap = solver(search, map, stopwatch);

            stopwatch.Stop();
            //System.Console.WriteLine("1");
            if (finalmap == null)
            {
                Console.Error.WriteLine("Frontier was emptied! No solution found. Explored: {0}", search.exploredSize());
            }
            else
            {
                Console.Error.WriteLine("Finished!");
                Console.Error.Write("Time: {0:0.000}\t Steps: {1}\t Explored: {2}\t Frontier: {3}\n\n", stopwatch.Elapsed.TotalSeconds, finalmap.steps, search.exploredSize() - search.frontierSize(), search.frontierSize());
                MLInput mlin = new MLInput(map);
                mlin.run(finalmap.steps);

                /*
                 * Map printmap = finalmap;
                 * while (true) // Outputs posistions for debugging.
                 * {
                 *  Node[] aBoxes = printmap.getAllBoxes();
                 *  Actor[] actors = printmap.getActors();
                 *  foreach (Actor actor in actors)
                 *  {
                 *      Console.Error.Write("Act{0} Pos: {1},{2}\n", actor.id, actor.x, actor.y);
                 *  }
                 *  int count = 1;
                 *  foreach (Node box in aBoxes)
                 *  {
                 *      Console.Error.Write("Box{0} Pos: {1},{2}\n", count, box.x, box.y);
                 *      count++;
                 *  }
                 *  Console.Error.Write("Steps: {0}\n\n", printmap.steps);
                 *  if (printmap.parent == null) { break; }
                 *  else { printmap = printmap.parent; }
                 * }*/

                sw.WriteLine(path);
                sw.WriteLine(search.exploredSize() + " " + search.frontierSize() + " " + finalmap.steps + " ");
                LinkedList <act[]> actionlist = restoreactions(finalmap);
                foreach (act[] actiongroup in actionlist)
                {
                    string line = "[";
                    for (int i = 0; i < actiongroup.Count() - 1; i++)
                    {
                        line = line + actiongroup[i].ToString();
                        line = line + ", ";
                    }
                    line = line + actiongroup[actiongroup.Count() - 1].ToString();
                    line = line + "]";
                    sw.WriteLine(line);
                    // Console.Error.WriteLine(line); // Debug.
                    //System.Console.WriteLine(line);
                }
                WriteArray(actorpos);
                WriteArray(boxpos);
                sw.Flush();
            }
        }