protected static void getBarrowReward(Player p) {
		    int barrowChance = misc.random(BARROWS_CHANCE);
		    int killCount = p.getBarrowKillCount();
		    if (barrowChance == 0) {
			    int reward = BARROW_REWARDS[misc.random(BARROW_REWARDS.Length - 1)];
			    p.getInventory().addItemOrGround(reward);
		    }
		    if (misc.random(20) == 0) {
			    p.getInventory().addItemOrGround(1149); // Dragon med helm.
		    } else if (misc.random(15) == 0) {
			    int halfKey = misc.random(1) == 0 ? 985 : 987; 
			    p.getInventory().addItemOrGround(halfKey); // Half key.
		    }
		    if (misc.random(3) == 0 || p.getBarrowTunnel() == KARIL) { // Bolt racks.
			    int amount = getAmountOfReward(4740, killCount);
			    p.getInventory().addItemOrGround(4740, amount);
		    }
		    if (misc.random(3) == 0) { // Blood runes
			    int amount = getAmountOfReward(565, killCount);
			    p.getInventory().addItemOrGround(565, amount);
		    }
		    if (misc.random(2) == 0) { // Death runes
			    int amount = getAmountOfReward(560, killCount);
			    p.getInventory().addItemOrGround(560, amount);
		    }
		    if (misc.random(1) == 0) { // Chaos runes
			    int amount = getAmountOfReward(562, killCount);
			    p.getInventory().addItemOrGround(562, amount);
		    }
		    if (misc.random(1) == 0) { // Coins
			    int amount = getAmountOfReward(995, killCount);
			    p.getInventory().addItemOrGround(995, amount);
		    }
		    if (misc.random(1) == 0) {
			    int amount = getAmountOfReward(558, killCount); // Mind runes.
			    p.getInventory().addItemOrGround(558, amount);
		    }
	    }
	    public static void killBrother(Player p, int id) {
		    for (int i = 0; i < BROTHER_ID.Length; i++) {
			    if (id == BROTHER_ID[i]) {
				    p.setBarrowBrothersKilled(i, true);
				    p.setBarrowKillCount(p.getBarrowKillCount() + 1);
				    p.getPackets().modifyText("Kill Count: "+p.getBarrowKillCount(), 24, 0);
				    break;
			    }
		    }
	    }
        /*
         * NOTE: Anything that goes in here and varies between HD and LD, 
         * reset the variable in ActionSender.configureGameScreen
         */
        public void updateVariables(Player p)
        {
            int currentLevel = p.getLocation().wildernessLevel();
            if (currentLevel != -1)
            { //Is in wilderness.
                int lastWildLevel = (p.getTemporaryAttribute("wildLvl") == null) ? -1 : (int)p.getTemporaryAttribute("wildLvl");

                if (currentLevel != lastWildLevel)
                {
                    if (currentLevel > 0)
                    {
                        p.setTemporaryAttribute("wildLvl", currentLevel);
                        if (p.getTemporaryAttribute("inWild") == null)
                        {
                            p.getPackets().sendPlayerOption("Attack", 1, 1);
                            p.getPackets().sendOverlay(381);
                            p.setTemporaryAttribute("inWild", true);
                        }
                    }
                    else
                    {
                        if (p.getTemporaryAttribute("inWild") != null)
                        {
                            p.getPackets().sendPlayerOption("null", 1, 1);
                            p.getPackets().sendRemoveOverlay();
                            p.removeTemporaryAttribute("wildLvl");
                            p.removeTemporaryAttribute("inWild");
                        }
                    }
                }
            }
            if (Location.inMultiCombat(p.getLocation()))
            {
                if (p.getTemporaryAttribute("inMulti") == null)
                {
                    p.getPackets().displayMultiIcon();
                    p.setTemporaryAttribute("inMulti", true);
                }
            }
            else
            {
                if (p.getTemporaryAttribute("inMulti") != null)
                {
                    p.getPackets().removeMultiIcon();
                    p.removeTemporaryAttribute("inMulti");
                }
            }
            if (Location.atDuelArena(p.getLocation()))
            {
                if (p.getDuel() != null)
                {
                    if (p.getDuel().getStatus() == 5 || p.getDuel().getStatus() == 6)
                    {
                        p.getPackets().sendPlayerOption("Fight", 1, 1);
                    }
                }
                if (p.getTemporaryAttribute("challengeUpdate") != null)
                {
                    p.getPackets().sendPlayerOption("Challenge", 1, 0);
                    p.removeTemporaryAttribute("challengeUpdate");
                }
                if (p.getTemporaryAttribute("atDuelArea") == null)
                {
                    p.getPackets().sendPlayerOption("Challenge", 1, 0);
                    p.getPackets().sendOverlay(638);
                    p.setTemporaryAttribute("atDuelArea", true);
                }
            }
            else
            {
                if (p.getTemporaryAttribute("atDuelArea") != null)
                {
                    p.getPackets().sendPlayerOption("null", 1, 0);
                    p.getPackets().sendRemoveOverlay();
                    p.removeTemporaryAttribute("atDuelArea");
                }
            }
            if (Location.atBarrows(p.getLocation()))
            {
                if (p.getTemporaryAttribute("atBarrows") == null)
                {
                    p.getPackets().sendOverlay(24);
                    p.getPackets().setMinimapStatus(2);
                    p.getPackets().sendConfig(452, 2652256); // doors
                    if (p.getTemporaryAttribute("betweenDoors") == null)
                    {
                        if (Barrows.betweenDoors(p))
                        {
                            p.setTemporaryAttribute("betweenDoors", true);
                            p.getPackets().sendConfig(1270, 1);
                        }
                    }
                    p.getPackets().modifyText("Kill Count: " + p.getBarrowKillCount(), 24, 0);
                    p.setTemporaryAttribute("atBarrows", true);
                    Barrows.prayerDrainEvent(p);
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        Barrows.startEarthQuake(p);
                    }
                }
            }
            else
            {
                if (p.getTemporaryAttribute("atBarrows") != null)
                {
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        for (int i = 0; i < 6; i++)
                        {
                            p.setBarrowBrothersKilled(i, false);

                            p.setBarrowTunnel(-1);
                            p.setBarrowKillCount(0);
                            p.getPackets().resetCamera();
                            p.removeTemporaryAttribute("lootedBarrowChest");
                        }
                        p.getPackets().resetCamera();
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atBarrows");
                        p.removeTemporaryAttribute("barrowTunnel");
                        p.getPackets().setMinimapStatus(0);
                        Barrows.removeBrotherFromGame(p);
                    }
                }
                if (Location.atGodwars(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("atGodwars") == null)
                    {
                        p.getPackets().sendOverlay(601);
                        p.setTemporaryAttribute("atGodwars", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("atGodwars") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atGodwars");
                    }
                }
                if (Location.atAgilityArena(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("atAgilityArena") == null)
                    {
                        p.getPackets().sendOverlay(5);
                        AgilityArena.updatePillarForPlayer(p);
                        p.setTemporaryAttribute("atAgilityArena", true);
                    }
                    if (p.getLocation().getZ() == 0)
                    {
                        p.removeTemporaryAttribute("atAgilityArena");
                        p.getPackets().sendRemoveOverlay();
                        p.setAgilityArenaStatus(0);
                        p.setTaggedLastAgilityPillar(false);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("atAgilityArena") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.setAgilityArenaStatus(0);
                        p.setTaggedLastAgilityPillar(false);
                        p.removeTemporaryAttribute("atAgilityArena");
                    }
                }
                /*
                 * We check the cantDoAnything variable to determine whether they're using the orb.
                 */
                if (Location.inFightPitsWaitingArea(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("waitingForFightPits") == null)
                    {
                        Server.getMinigames().getFightPits().addWaitingPlayer(p);
                        p.setTemporaryAttribute("waitingForFightPits", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("waitingForFightPits") != null && p.getTemporaryAttribute("cantDoAnything") == null)
                    {
                        Server.getMinigames().getFightPits().removeWaitingPlayer(p);
                        p.removeTemporaryAttribute("waitingForFightPits");
                    }
                }
                if (Location.inFightPits(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("cantDoAnything") == null)
                    {
                        if (p.getTemporaryAttribute("inFightPits") == null)
                        {
                            p.getPackets().sendPlayerOption("Attack", 1, 1);
                            Server.getMinigames().getFightPits().displayFightPitsInterface(p);
                            p.setTemporaryAttribute("inFightPits", true);
                        }
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("inFightPits") != null)
                    {
                        p.getPackets().sendPlayerOption("null", 1, 1);
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("inFightPits");
                    }
                }
                if (Location.onWaterbirthIsle(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("snowInterface") == null)
                    {
                        p.getPackets().sendOverlay(370);
                        p.setTemporaryAttribute("snowInterface", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("snowInterface") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("snowInterface");
                    }
                }
            }
        }