internal void CopyTo(ref RuneAttr rhs)
 {
     rhs.Type       = Type;
     rhs.BaseValue  = BaseValue;
     rhs.Enchanted  = Enchanted;
     rhs.GrindBonus = GrindBonus;
     rhs.OnChange(0, 0);
 }
 internal void CopyFrom(RuneAttr lhs)
 {
     Type       = lhs.Type;
     BaseValue  = lhs.BaseValue;
     Enchanted  = lhs.Enchanted;
     GrindBonus = lhs.GrindBonus;
     OnChange(0, 0);
 }
Esempio n. 3
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 public Rune()
 {
     Main              = new RuneAttr();
     Innate            = new RuneAttr();
     Main.OnChanged   += (a, b) => { PrebuildAttributes(); };
     Innate.OnChanged += (a, b) => { PrebuildAttributes(); };
     Subs              = new List <RuneAttr>();
 }