Esempio n. 1
0
        private void Runaway(object button)
        {
            ButtonAndMouse buttonAndMouse = (ButtonAndMouse)button;
            Button         btn            = buttonAndMouse.button;
            MouseEventArgs e = buttonAndMouse.mouse;

            int    btnX = btn.Location.X + btn.Width / 2;
            int    btnY = btn.Location.Y + btn.Height / 2;
            double len  = Math.Sqrt((e.X - btnX) * (e.X - btnX) + (e.Y - btnY) * (e.Y - btnY));

            if (len < distance)
            {
                int newX = (int)((btnX - e.X) / len * distance + e.X) - btn.Width / 2;
                int newY = (int)((btnY - e.Y) / len * distance + e.Y) - btn.Height / 2;
                if (newX >= this.ClientSize.Width - btn.Width)
                {
                    newX = 0;
                }
                if (newX < 0)
                {
                    newX = ClientSize.Width - btn.Width;
                }
                if (newY >= this.ClientSize.Height - btn.Height)
                {
                    newY = 24;
                }
                if (newY < 24)
                {
                    newY = ClientSize.Height - btn.Height;
                }

                btn.Location = new Point(newX, newY);
            }
        }
Esempio n. 2
0
 private void Form1_MouseMove(object sender, MouseEventArgs e)
 {
     for (int i = 0; i < buttons.Count; i++)
     {
         ButtonAndMouse buttonAndMouse = new ButtonAndMouse {
             button = buttons[i], mouse = e
         };
         Thread thread = new Thread(Runaway);
         thread.Start(buttonAndMouse);
     }
 }