Esempio n. 1
0
        public RemotePeer Connect(EndPoint remoteEndpoint)
        {
            RemotePeer remotePeer = new RemotePeer()
            {
                ConnectionState = ConnectState.WaitingForChallenge,
                ChallengeSeed   = RandomUtils.GetULong(Constants.USE_CRYPTO_RANDOM),
                RemoteEndpoint  = remoteEndpoint
            };

            PendingPeers.Add(new ConnectKey(remoteEndpoint, remotePeer.ChallengeSeed), remotePeer);

            ConnectionRequestPacket packet = new ConnectionRequestPacket(remotePeer.ChallengeSeed);

            SendPacket(packet, remotePeer);

            for (int i = 0; i < Constants.CONNECTION_SEGMENT_RETRIES - 1; i++)
            {
                _network.PacketScheduler.Add(DateTime.Now.Add(new TimeSpan(0, 0, 0, 0, Constants.CONNECTION_SEGMENT_RETRY_TIMEOUT * i)), new ScheduledPacket()
                {
                    Packet     = packet,
                    LocalPeer  = this,
                    RemotePeer = remotePeer
                });
            }

            return(remotePeer);
        }
Esempio n. 2
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        public void Send(RemotePeer peer, byte channel, byte[] payload, int offset, int length)
        {
            ChanneledPacket packet = peer.Channels[channel].CreateOutgoingMessage(payload, offset, length);

            if (peer.ConnectionState != ConnectState.Connected)
            {
                // TODO: Shit hit the fan
            }

            SendPacket(packet, peer);
        }
Esempio n. 3
0
        internal void SendPacket(Packet packet, RemotePeer peer)
        {
            byte[] payload = new byte[4096];
            int    size    = packet.Write(payload, peer);

            int sentSize = socket.SendTo(payload, 0, size, SocketFlags.None, peer.RemoteEndpoint);

            peer.LastOutgoingMessageDate = DateTime.Now;
            packet.LastSent = DateTime.Now;
            packet.SendCount++;
            packet.LastSentBy = this;
            packet.LastSentTo = peer;
        }
Esempio n. 4
0
        private void HandlePacket(byte[] data, int length, EndPoint fromEndpoint)
        {
            if (length < 1)
            {
                // TODO: Shit hit the fan
            }

            PacketType type = (PacketType)data[0];

            switch (type)
            {
            case PacketType.ConnectionRequest:
            {
                ConnectionRequestPacket connectionRequest = new ConnectionRequestPacket();
                if (connectionRequest.Read(data, length) && !PendingPeers.ContainsKey(new ConnectKey(fromEndpoint, connectionRequest.ClientRandom)))
                {
                    ulong localSessionPart = RandomUtils.GetULong(Constants.USE_CRYPTO_RANDOM);

                    RemotePeer peer = new RemotePeer()
                    {
                        ChallengeData           = connectionRequest.ClientRandom,
                        RemoteEndpoint          = fromEndpoint,
                        ConnectionState         = ConnectState.WaitingForChallengeResponse,
                        ChallengeSeed           = localSessionPart,
                        ChallengeResult         = localSessionPart ^ connectionRequest.ClientRandom,
                        LastIncomingMessageDate = DateTime.Now
                    };

                    PendingPeers.Add(new ConnectKey(fromEndpoint, connectionRequest.ClientRandom), peer);

                    ChallengePacket packet = new ChallengePacket(peer.ChallengeData, peer.ChallengeSeed);

                    SendPacket(packet, peer);

                    for (int i = 0; i < Constants.CONNECTION_SEGMENT_RETRIES - 1; i++)
                    {
                        _network.PacketScheduler.Add(DateTime.Now.Add(new TimeSpan(0, 0, 0, 0, Constants.CONNECTION_SEGMENT_RETRY_TIMEOUT * i)), new ScheduledPacket()
                            {
                                Packet     = packet,
                                LocalPeer  = this,
                                RemotePeer = peer
                            });
                    }
                }
            }
            break;

            case PacketType.Challenge:
            {
                ChallengePacket challenge = new ChallengePacket();
                if (challenge.Read(data, length) && PendingPeers.ContainsKey(new ConnectKey(fromEndpoint, challenge.ClientRandom)))
                {
                    RemotePeer peer = PendingPeers[new ConnectKey(fromEndpoint, challenge.ClientRandom)];
                    if (peer.ConnectionState == ConnectState.WaitingForChallenge)
                    {
                        peer.CreateChannels(_network.ChannelTypes);
                        peer.LastIncomingMessageDate = DateTime.Now;
                        peer.ChallengeData           = challenge.ServerRandom;
                        peer.ChallengeResult         = peer.ChallengeData ^ peer.ChallengeSeed;
                        peer.ConnectionState         = ConnectState.Connected;

                        PendingPeers.Remove(new ConnectKey(fromEndpoint, challenge.ClientRandom));
                        Connected.Add(fromEndpoint, peer);

                        incomingEvents.Enqueue(new NetworkEvent()
                            {
                                EventType  = EventType.Connect,
                                Packet     = null,
                                RemotePeer = peer,
                                LocalPeer  = this
                            });

                        ChallengeResponsePacket packet = new ChallengeResponsePacket(peer.ChallengeSeed, peer.ChallengeData, peer.ChallengeResult);

                        SendPacket(packet, peer);

                        for (int i = 0; i < Constants.CONNECTION_SEGMENT_RETRIES - 1; i++)
                        {
                            _network.PacketScheduler.Add(DateTime.Now.Add(new TimeSpan(0, 0, 0, 0, Constants.CONNECTION_SEGMENT_RETRY_TIMEOUT * i)), new ScheduledPacket()
                                {
                                    Packet     = packet,
                                    LocalPeer  = this,
                                    RemotePeer = peer
                                });
                        }
                    }
                }
            }
            break;

            case PacketType.ChallengeResponse:
            {
                ChallengeResponsePacket challengeResponse = new ChallengeResponsePacket();
                if (challengeResponse.Read(data, length) && PendingPeers.ContainsKey(new ConnectKey(fromEndpoint, challengeResponse.ClientRandom)))
                {
                    RemotePeer peer = PendingPeers[new ConnectKey(fromEndpoint, challengeResponse.ClientRandom)];
                    if (peer.ConnectionState == ConnectState.WaitingForChallengeResponse && peer.ChallengeResult == challengeResponse.ChallengeResponse)
                    {
                        peer.CreateChannels(_network.ChannelTypes);
                        peer.LastIncomingMessageDate = DateTime.Now;
                        peer.ConnectionState         = ConnectState.Connected;
                        PendingPeers.Remove(new ConnectKey(fromEndpoint, challengeResponse.ClientRandom));
                        Connected.Add(fromEndpoint, peer);
                        incomingEvents.Enqueue(new NetworkEvent()
                            {
                                EventType  = EventType.Connect,
                                Packet     = null,
                                RemotePeer = peer,
                                LocalPeer  = this
                            });
                    }
                }
            }
            break;

            case PacketType.Data:
            {
                ChanneledPacket channeledPacket = new ChanneledPacket();
                if (channeledPacket.Read(data, length) && Connected.ContainsKey(fromEndpoint))
                {
                    RemotePeer peer = Connected[fromEndpoint];
                    if (peer.ConnectionState == ConnectState.Connected)
                    {
                        ChanneledPacket incomingPacket = peer.Channels[channeledPacket.Channel].HandleIncomingMessagePoll(data, length, out bool hasMore);
                        while (incomingPacket != null)
                        {
                            peer.LastIncomingMessageDate = DateTime.Now;
                            incomingEvents.Enqueue(new NetworkEvent()
                                {
                                    EventType  = EventType.Data,
                                    Packet     = incomingPacket,
                                    RemotePeer = peer,
                                    LocalPeer  = this
                                });
                            if (!hasMore)
                            {
                                break;
                            }
                            incomingPacket = peer.Channels[channeledPacket.Channel].HandlePoll();
                        }
                    }
                }
            }
            break;

            case PacketType.Disconnect:
            {
                DisconnectPacket disconnectPacket = new DisconnectPacket();
                if (disconnectPacket.Read(data, length) && Connected.ContainsKey(fromEndpoint))
                {
                    RemotePeer peer = Connected[fromEndpoint];
                    peer.ConnectionState = ConnectState.Disconnected;
                    Connected.Remove(fromEndpoint);
                    incomingEvents.Enqueue(new NetworkEvent()
                        {
                            EventType  = EventType.Disconnect,
                            Packet     = null,
                            RemotePeer = peer,
                            LocalPeer  = this
                        });
                }
            }
            break;

            case PacketType.Ack:
            {
                AckPacket ackPacket = new AckPacket();
                if (ackPacket.Read(data, length) && Connected.ContainsKey(fromEndpoint))
                {
                    RemotePeer peer = Connected[fromEndpoint];
                    if (peer.Channels[ackPacket.Channel].SupportsAck)
                    {
                        peer.Channels[ackPacket.Channel].HandleAck(ackPacket);
                    }
                }
            }
            break;
            }
        }
Esempio n. 5
0
        internal int Write(byte[] buffer, RemotePeer peer)
        {
            buffer[0] = (byte)PacketType;

            return(WritePacketBody(buffer, 1) + 1);
        }