Start() public method

Starts this instance.
public Start ( ) : void
return void
Esempio n. 1
0
        private async Task RtspReader()
        {
            Logger.Info("RtspReader started");

            try
            {
                if (false == await Connect())
                {
                    return;
                }

                rtspListener.Start(_rtpRtspCts.Token);
                RequestOptions();

                while (!_rtpRtspCts.IsCancellationRequested && rtspSocket.Connected)
                {
                    var message = await _rtspChannel.Reader.ReadAsync(_rtpRtspCts.Token);

                    switch (message)
                    {
                    case RtspResponse response:
                        RtspMessageReceived(response);

                        // Exit if response is a result of teardown request.
                        if (response.OriginalRequest is RtspRequestTeardown)
                        {
                            return;
                        }

                        break;

                    case RtspRequest request:
                        RtspRequestReceived(request);
                        break;
                    }
                }
            }
            catch (Exception ex)
                when(!(ex is TaskCanceledException || ex is OperationCanceledException || ex is ChannelClosedException))
                {
                    // Ignorable exceptions listed above
                    Logger.Error(ex);
                    rtspErrorSubject.OnNext($"Error. {ex.Message}");
                }
            finally
            {
                // Send EOS
                PushChunk(null);

                // Assures EOS is dispatched before termination
                await Task.Yield();

                ProcessTeardownResponse();

                Logger.Info("RtspReader stopped");
            }
        }
Esempio n. 2
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        /// <summary>
        /// Gets the RTSP listener for destination.
        /// </summary>
        /// <param name="destinationUri">The destination URI.</param>
        /// <returns>An RTSP listener</returns>
        /// <remarks>
        /// This method try to get one of openned TCP listener and
        /// if it does not find it, it create it. 
        /// </remarks>
        private RtspListener GetRtspListenerForDestination(Uri destinationUri)
        {
            Contract.Requires(destinationUri != null);

            RtspListener destination;
            string destinationName = destinationUri.Authority;
            if (_serverListener.ContainsKey(destinationName))
                destination = _serverListener[destinationName];
            else
            {
                destination = new RtspListener(
                    new RtspTcpTransport(destinationUri.Host, destinationUri.Port)
                    );

                // un peu pourri mais pas d'autre idée...
                // pour avoir vraiment des clef avec IP....
                if (_serverListener.ContainsKey(destination.RemoteAdress))
                    destination = _serverListener[destination.RemoteAdress];
                else
                {
                    AddListener(destination);
                    destination.Start();
                }
            }
            return destination;
        }
Esempio n. 3
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 public void Start()
 {
     _listener.Start();
 }
Esempio n. 4
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        public volatile RtspStatus CurrentStatus; // Connecting, Connected etc

        // Constructor
        public RTSPClient(String url, RTP_TRANSPORT rtp_transport)
        {
            Rtsp.RtspUtils.RegisterUri();

            Console.WriteLine("Connecting to " + url);
            this.url = url;

            // Use URI to extract host, port, username and password
            Uri uri = new Uri(this.url);

            if (uri.UserInfo.Length > 0)
            {
                try {
                    username = uri.UserInfo.Split(new char[] { ':' })[0];
                    password = uri.UserInfo.Split(new char[] { ':' })[1];
                    this.url = uri.GetComponents((UriComponents.AbsoluteUri & ~UriComponents.UserInfo),
                                                 UriFormat.UriEscaped);
                    uri = new Uri(this.url);
                } catch {
                    username = null;
                    password = null;
                }
            }

            Rtsp_Client_StatusChanged(this, new RtspStatusEventArgs(RtspStatus.Connecting));

            // Connect to a RTSP Server. The RTSP session is a TCP connection
            try
            {
                rtsp_socket = new Rtsp.RtspTcpTransport(uri.Host, uri.Port);
            }
            catch
            {
                Console.WriteLine("Error - did not connect");
                Rtsp_Client_StatusChanged(this, new RtspStatusEventArgs(RtspStatus.ConnectFailed));
                return;
            }

            if (rtsp_socket.Connected == false)
            {
                Console.WriteLine("Error - did not connect");
                Rtsp_Client_StatusChanged(this, new RtspStatusEventArgs(RtspStatus.ConnectFailed));
                return;
            }

            Rtsp_Client_StatusChanged(this, new RtspStatusEventArgs(RtspStatus.Connected));


            String now = DateTime.Now.ToString("yyyyMMdd_HHmmss");

            if (write_log_files == true)
            {
                String filename = "rtsp_capture_" + now + ".264";
                fs = new FileStream(filename, FileMode.Create);
            }
            if (fs2 == null)
            {
                String filename2 = "rtsp_capture_" + now + ".raw";
                fs2 = new StreamWriter(filename2);
            }


            // Connect a RTSP Listener to the RTSP Socket (or other Stream) to send RTSP messages and listen for RTSP replies
            rtsp_client = new Rtsp.RtspListener(rtsp_socket);

            rtsp_client.MessageReceived += Rtsp_MessageReceived;
            rtsp_client.DataReceived    += Rtp_DataReceived;
            rtsp_client.StatusChanged   += Rtsp_Client_StatusChanged;

            rtsp_client.Start(); // start listening for messages from the server (messages fire the MessageReceived event)


            // Check the RTP Transport
            // If the RTP transport is TCP then we interleave the RTP packets in the RTSP stream
            // If the RTP transport is UDP, we initialise two UDP sockets (one for video, one for RTCP status messages)
            // If the RTP transport is MULTICAST, we have to wait for the SETUP message to get the Multicast Address from the RTSP server
            this.rtp_transport = rtp_transport;
            if (rtp_transport == RTP_TRANSPORT.UDP)
            {
                udp_pair = new UDPSocket(50000, 50020); // give a range of 10 pairs (20 addresses) to try incase some address are in use
                udp_pair.DataReceived += Rtp_DataReceived;
                udp_pair.Start();                       // start listening for data on the UDP ports
            }
            if (rtp_transport == RTP_TRANSPORT.TCP)
            {
                // Nothing to do. Data will arrive in the RTSP Listener
            }
            if (rtp_transport == RTP_TRANSPORT.MULTICAST)
            {
                // Nothing to do. Will open Multicast UDP sockets after the SETUP command
            }


            // Send OPTIONS
            // In the Received Message handler we will send DESCRIBE, SETUP and PLAY
            Rtsp.Messages.RtspRequest options_message = new Rtsp.Messages.RtspRequestOptions();
            options_message.RtspUri = new Uri(this.url);
            rtsp_client.SendMessage(options_message);
        }
Esempio n. 5
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 /// <summary>
 /// Accepts the connection.
 /// </summary>
 private void AcceptConnection()
 {
     try
         {
             while (!_Stopping.WaitOne(0))
             {
                 TcpClient oneClient = _RTSPServerListener.AcceptTcpClient();
                 var rtsp_socket = new RtspTcpTransport(oneClient);
                 RtspListener newListener = new RtspListener(rtsp_socket);
                 newListener.MessageReceived += RTSP_Message_Received;
                 //RTSPDispatcher.Instance.AddListener(newListener);
                 newListener.Start();
             }
         }
         catch (SocketException error)
         {
            // _logger.Warn("Got an error listening, I have to handle the stopping which also throw an error", error);
         }
         catch (Exception error)
         {
            // _logger.Error("Got an error listening...", error);
             throw;
         }
 }