public MainWindow() { InitializeComponent(); center = new Point(Canvas.Width / 2, Canvas.Height / 2); playerPlatform = new PlayerPlatform(center); ball = new Ball(playerPlatform.radius, center); SetBackground(Color.LightSeaGreen); SetBackgroundMainMenu(Color.LightSeaGreen); enemies1 = new Enemies(7, 50, new Pen(new SolidBrush(Color.FromArgb(200, 255, 186, 2)), 25), center, true, (float)0.2, 7); enemies2 = new Enemies(4, 90, new Pen(new SolidBrush(Color.FromArgb(200, 217, 68, 48)), 20), center, false, (float)0.3, 5); enemies3 = new Enemies(8, 120, new Pen(new SolidBrush(Color.FromArgb(200, 23, 109, 237)), 22), center, true, (float)0.4, 4); enemies4 = new Enemies(10, 145, new Pen(new SolidBrush(Color.FromArgb(200, 0, 155, 87)), 16), center, false, (float)0.5, 1); ball.speed = 3; playerPlatform.sweepAngle = 40; colorScheme = new ColorScheme(ColourScheme, new[] { Color.LightSeaGreen, Color.FromArgb(114, 34, 114), Color.FromArgb(67, 67, 170), Color.FromArgb(201, 68, 68), Color.FromArgb(34, 102, 34), Color.Firebrick, Color.FromArgb(39, 28, 39), Color.FromArgb(99, 55, 99), Color.Beige, Color.FromArgb(21, 21, 66), Color.FromArgb(44, 120, 120), Color.FromArgb(187, 187, 92), Color.FromArgb(166, 166, 212), Color.FromArgb(32, 189, 189), Color.FromArgb(200, 200, 40), Color.FromArgb(77, 77, 46), Color.FromArgb(190, 55, 55), Color.FromArgb(58, 58, 185), Color.FromArgb(112, 62, 62), Color.FromArgb(54, 54, 60)}); colorScheme.Draw(ColourScheme.CreateGraphics()); }
private void buttonVeryHard_Click(object sender, EventArgs e) { score = 0; stopWatch.Reset(); ball.started = false; ball.UpdateOnPlatform(mouseAngle, playerPlatform); SetBackground(Color.FromArgb(54, 54, 60)); SetBackgroundMainMenu(Color.FromArgb(54, 54, 60)); enemies1 = new Enemies(10, 50, new Pen(new SolidBrush(Color.FromArgb(200, 255, 186, 2)), 25), center, true, (float)0.6, 7); enemies2 = new Enemies(15, 90, new Pen(new SolidBrush(Color.FromArgb(200, 217, 68, 48)), 20), center, false, (float)0.8, 5); enemies3 = new Enemies(12, 120, new Pen(new SolidBrush(Color.FromArgb(200, 23, 109, 237)), 22), center, true, (float)1, 4); enemies4 = new Enemies(36, 145, new Pen(new SolidBrush(Color.FromArgb(200, 0, 155, 87)), 16), center, false, (float)1.2, 1); ball.speed = 6; playerPlatform.sweepAngle = 14; playerPlatform.penPlatform.Width = 14; DifficultyCyberSport = false; }
private void buttonCyberSport_Click(object sender, EventArgs e) { score = 0; stopWatch.Reset(); ball.started = false; ball.UpdateOnPlatform(mouseAngle, playerPlatform); SetBackground(Color.Black); SetBackgroundMainMenu(Color.Black); enemies1 = new Enemies(4, 30, new Pen(new SolidBrush(Color.FromArgb(200, 255, 186, 2)), 14), center, true, (float)0.9, 7); enemies2 = new Enemies(6, 50, new Pen(new SolidBrush(Color.FromArgb(200, 217, 68, 48)), 12), center, false, (float)1.1, 5); enemies3 = new Enemies(8, 70, new Pen(new SolidBrush(Color.FromArgb(200, 23, 109, 237)), 14), center, true, (float)1.3, 4); enemies4 = new Enemies(10, 90, new Pen(new SolidBrush(Color.FromArgb(200, 0, 155, 87)), 10), center, false, (float)1.5, 1); enemies5 = new Enemies(8, 110, new Pen(new SolidBrush(Color.FromArgb(200, 33, 112, 230)), 14), center, true, (float)0.9, 7); enemies6 = new Enemies(6, 130, new Pen(new SolidBrush(Color.FromArgb(200, 15, 92, 222)), 12), center, false, (float)1.1, 5); enemies7 = new Enemies(8, 150, new Pen(new SolidBrush(Color.FromArgb(200, 46, 122, 220)), 14), center, true, (float)1.3, 4); enemies8 = new Enemies(4, 170, new Pen(new SolidBrush(Color.FromArgb(200, 10, 85, 210)), 10), center, false, (float)1.5, 1); ball.speed = 8; playerPlatform.sweepAngle = 11; playerPlatform.penPlatform.Width = 18; DifficultyCyberSport = true; }
private void buttonEasy_Click(object sender, EventArgs e) { score = 0; stopWatch.Reset(); ball.started = false; ball.UpdateOnPlatform(mouseAngle, playerPlatform); SetBackground(Color.LightSeaGreen); SetBackgroundMainMenu(Color.LightSeaGreen); enemies1 = new Enemies(7, 50, new Pen(new SolidBrush(Color.FromArgb(200, 255, 186, 2)), 25), center, true, (float)0.2, 7); enemies2 = new Enemies(4, 90, new Pen(new SolidBrush(Color.FromArgb(200, 217, 68, 48)), 20), center, false, (float)0.3, 5); enemies3 = new Enemies(8, 120, new Pen(new SolidBrush(Color.FromArgb(200, 23, 109, 237)), 22), center, true, (float)0.4, 4); enemies4 = new Enemies(10, 145, new Pen(new SolidBrush(Color.FromArgb(200, 0, 155, 87)), 16), center, false, (float)0.5, 1); ball.speed = 3; playerPlatform.sweepAngle = 40; playerPlatform.penPlatform.Width = 14; DifficultyCyberSport = false; }