Esempio n. 1
0
        private void ProcessResult(SpinResult result)
        {
            foreach (var bet in Bets)
            {
                bet.WinAmount = 0;
                if (bet.Color.HasValue)
                {
                    if (bet.Color == result.RouletteNumber.Color)
                    {
                        bet.WinAmount += bet.BetAmount * 2;
                    }
                }

                if (bet.OutsideDozens.HasValue)
                {
                    if (bet.OutsideDozens == result.RouletteNumber.IsInOutsizeDozen)
                    {
                        bet.WinAmount += bet.BetAmount * 3;
                    }
                }

                foreach (var r in bet.RouletteNumbers)
                {
                    if (r.Number == "0" || r.Number == "00")
                    {
                        bet.WinAmount += bet.BetAmount * 17;
                    }
                    else
                    if (r.Number == result.RouletteNumber.Number)
                    {
                        if (bet.RouletteNumbers.Count == 4)
                        {
                            bet.WinAmount += bet.BetAmount * 8;
                        }
                        if (bet.RouletteNumbers.Count == 1)
                        {
                            bet.WinAmount += bet.BetAmount * 35;
                        }
                        if (bet.RouletteNumbers.Count == 2)
                        {
                            bet.WinAmount += bet.BetAmount * 16;
                        }
                    }
                }

                if (bet.WinAmount > 0)
                {
                    Winners.Add(bet);
                }
            }
        }
Esempio n. 2
0
        public SpinResult Spin()
        {
            Winners.Clear();
            var rouletteNumber = RandomizeResult();
            var spinResult     = new SpinResult(rouletteNumber);

            spinResult.RouletteNumber = rouletteNumber;
            LastSpinResult            = spinResult;

            ProcessResult(spinResult);

            SpinHistory.Add(spinResult);

            return(spinResult);
        }