public RouletteGame() { var bins = Enum.GetValues(typeof(Bin)); RouletteNumbers = new RouletteNumber[bins.Length]; for (int i = 0; i < RouletteNumbers.Length; i++) { RouletteNumbers[i] = new RouletteNumber((Bin)bins.GetValue(i)); } randomBin = new Random(); }
public SpinResult(RouletteNumber rouletteNumber) { RouletteNumber = rouletteNumber; }