Inheritance: CallbackQueueInterface, IDisposable
Esempio n. 1
0
        /// <summary>
        ///     Initializes ROS so nodehandles and nodes can exist
        /// </summary>
        /// <param name="remapping_args"> dictionary of remapping args </param>
        /// <param name="name"> node name </param>
        /// <param name="options"> options? </param>
        internal static void Init(IDictionary remapping_args, string name, int options)
        {
            // if we haven't sunk our fangs into the processes jugular so we can tell
            //    when it has stopped kicking, do so now
            if (!atexit_registered)
            {
                atexit_registered = true;
                Process.GetCurrentProcess().EnableRaisingEvents = true;
                Process.GetCurrentProcess().Exited += (o, args) => _shutdown();
            }

            // this needs to exist for connections and stuff to happen
            if (GlobalCallbackQueue == null)
            {
                GlobalCallbackQueue = new CallbackQueue();
            }

            // kick the tires and light the fires
            if (!initialized)
            {
                init_options = options;
                _ok          = true;
                network.init(remapping_args);
                master.init(remapping_args);
                this_node.Init(name, remapping_args, options);
                Param.init(remapping_args);
                initialized      = true;
                GlobalNodeHandle = new NodeHandle(this_node.Namespace, remapping_args);
            }
        }
Esempio n. 2
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 public override void spin(CallbackQueue callbackInterface)
 {
     if (callbackInterface == null)
         callbackInterface = ROS.GlobalCallbackQueue;
     NodeHandle spinnerhandle = new NodeHandle();
     while (spinnerhandle.ok)
     {
         callbackInterface.callAvailable(ROS.WallDuration);
     }
 }
Esempio n. 3
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        public override void spin(CallbackQueue callbackInterface)
        {
            if (callbackInterface == null)
            {
                callbackInterface = ROS.GlobalCallbackQueue;
            }
            NodeHandle spinnerhandle = new NodeHandle();

            while (spinnerhandle.ok)
            {
                callbackInterface.callAvailable(ROS.WallDuration);
            }
        }
Esempio n. 4
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 private void destruct()
 {
     collection.Dispose();
     collection = null;
     lock (nh_refcount_mutex)
     {
         --nh_refcount;
     }
     _callback = null;
     if (nh_refcount == 0 && node_started_by_nh)
     {
         ROS.shutdown();
     }
 }
Esempio n. 5
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        /// <summary>
        ///     Creates a subscriber
        /// </summary>
        /// <typeparam name="M">Topic type</typeparam>
        /// <param name="topic">Topic name</param>
        /// <param name="queue_size">How many messages to qeueue</param>
        /// <param name="cb">Function to fire when a message is recieved</param>
        /// <param name="allow_concurrent_callbacks">Probably breaks things when true</param>
        /// <returns>A subscriber</returns>
        public Subscriber <M> subscribe <M>(string topic, uint queue_size, CallbackInterface cb, bool allow_concurrent_callbacks)
            where M : IRosMessage, new()
        {
            if (_callback == null)
            {
                _callback = ROS.GlobalCallbackQueue;
            }
            SubscribeOptions <M> ops = new SubscribeOptions <M>(topic, queue_size, cb.func)
            {
                callback_queue = _callback, allow_concurrent_callbacks = allow_concurrent_callbacks
            };

            ops.callback_queue.addCallback(cb);
            return(subscribe(ops));
        }
Esempio n. 6
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        /// <summary>
        ///     Creates a subscriber
        /// </summary>
        /// <typeparam name="M">Topic type</typeparam>
        /// <param name="topic">Topic name</param>
        /// <param name="queue_size">How many messages to qeueue</param>
        /// <param name="cb">Function to fire when a message is recieved</param>
        /// <param name="thisisveryverybad">internal use</param>
        /// <returns>A subscriber</returns>
        public Subscriber <M> subscribe <M>(string topic, uint queue_size, CallbackInterface cb, string thisisveryverybad)
            where M : IRosMessage, new()
        {
            if (_callback == null)
            {
                _callback = ROS.GlobalCallbackQueue;
            }
            SubscribeOptions <M> ops = new SubscribeOptions <M>(topic, queue_size, cb.func)
            {
                callback_queue = _callback
            };

            ops.callback_queue.addCallback(cb);
            return(subscribe(ops));
        }
Esempio n. 7
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 public virtual void spin(CallbackQueue queue)
 {
 }
Esempio n. 8
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 public virtual void spin(CallbackQueue queue)
 {
 }
Esempio n. 9
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 public static AdvertiseOptions <M> Create <M>(string topic, int q_size, SubscriberStatusCallback connectcallback,
                                               SubscriberStatusCallback disconnectcallback, CallbackQueue queue)
     where M : IRosMessage, new()
 {
     return(new AdvertiseOptions <M>(topic, q_size, connectcallback, disconnectcallback)
     {
         callback_queue = queue
     });
 }
Esempio n. 10
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        /// <summary>
        ///     Initializes ROS so nodehandles and nodes can exist
        /// </summary>
        /// <param name="remapping_args"> dictionary of remapping args </param>
        /// <param name="name"> node name </param>
        /// <param name="options"> options? </param>
        internal static void Init(IDictionary remapping_args, string name, int options)
        {
            // if we haven't sunk our fangs into the processes jugular so we can tell
            //    when it has stopped kicking, do so now
            if (!atexit_registered)
            {
                atexit_registered = true;
                Process.GetCurrentProcess().EnableRaisingEvents = true;
                Process.GetCurrentProcess().Exited += (o, args) => _shutdown();
            }

            // this needs to exist for connections and stuff to happen
            if (GlobalCallbackQueue == null)
            {
                GlobalCallbackQueue = new CallbackQueue();
            }

            // kick the tires and light the fires
            if (!initialized)
            {
                init_options = options;
                _ok = true;
                network.init(remapping_args);
                master.init(remapping_args);
                this_node.Init(name, remapping_args, options);
                Param.init(remapping_args);
                initialized = true;
                GlobalNodeHandle = new NodeHandle(this_node.Namespace, remapping_args);
            }
        }