Esempio n. 1
0
 public void InitializeScreens()
 {
     m_gameOverScreen      = new GameOverScreen();
     SkillScreen           = new SkillScreen();
     m_blacksmithScreen    = new BlacksmithScreen();
     m_getItemScreen       = new GetItemScreen();
     m_enchantressScreen   = new EnchantressScreen();
     DialogueScreen        = new DialogueScreen();
     m_pauseScreen         = new PauseScreen();
     m_optionsScreen       = new OptionsScreen();
     m_profileCardScreen   = new ProfileCardScreen();
     m_creditsScreen       = new CreditsScreen();
     m_skillUnlockScreen   = new SkillUnlockScreen();
     m_diaryEntryScreen    = new DiaryEntryScreen();
     m_deathDefyScreen     = new DeathDefiedScreen();
     m_textScreen          = new TextScreen();
     m_flashbackScreen     = new DiaryFlashbackScreen();
     m_gameOverBossScreen  = new GameOverBossScreen();
     m_profileSelectScreen = new ProfileSelectScreen();
 }
Esempio n. 2
0
 public void InitializeScreens()
 {
     this.m_gameOverScreen = new GameOverScreen();
     this.m_traitScreen = new SkillScreen();
     this.m_blacksmithScreen = new BlacksmithScreen();
     this.m_getItemScreen = new GetItemScreen();
     this.m_enchantressScreen = new EnchantressScreen();
     this.m_dialogueScreen = new DialogueScreen();
     this.m_pauseScreen = new PauseScreen();
     this.m_optionsScreen = new OptionsScreen();
     this.m_profileCardScreen = new ProfileCardScreen();
     this.m_creditsScreen = new CreditsScreen();
     this.m_skillUnlockScreen = new SkillUnlockScreen();
     this.m_diaryEntryScreen = new DiaryEntryScreen();
     this.m_deathDefyScreen = new DeathDefiedScreen();
     this.m_textScreen = new TextScreen();
     this.m_flashbackScreen = new DiaryFlashbackScreen();
     this.m_gameOverBossScreen = new GameOverBossScreen();
     this.m_profileSelectScreen = new ProfileSelectScreen();
 }