Esempio n. 1
0
        public static List <int> FindByteArrayInMemory(byte[] bytes)
        {
            List <int> addresses = new List <int>();
            var        regions   = MemoryEdits.DoMemoryThing();

            var smallRegions = regions.ToList();

            smallRegions.Sort(delegate(KeyValuePair <int, int> x, KeyValuePair <int, int> y)
            {
                return(x.Key > y.Key ? -1 : 1);
            });
            Process process   = Process.GetProcessesByName("rocketleague")[0];
            IntPtr  hProcess1 = MemoryEdits.OpenProcess(16, false, process.Id);


            var totalBytes = 0;

            foreach (var keyValuePair in smallRegions)
            {
                totalBytes += keyValuePair.Value;
            }

            for (int j = 0; j < smallRegions.Count; j++)
            {
                if (j == smallRegions.Count - 1)
                {
                    var x = 2;
                }
                var region      = smallRegions[j];
                var baseAddress = region.Key;
                var size        = region.Value;

                if (baseAddress < 0x3FA61E6D && baseAddress + size > 0x3FA61E6D)
                {
                    var x = 3;
                }
                else
                {
                    continue;
                }

                var buffer = MemoryEdits.ReadMemory(hProcess1, region.Key, region.Value);

                for (int i = 0; i < buffer.Length; i += 4)
                {
                    var matches = PatternAt(buffer, new byte[] { 0, 0, 0 });

                    if (matches.Any())
                    {
                        addresses.Add(matches.First());
                    }
                }
            }

            MemoryEdits.CloseHandle(hProcess1);

            return(addresses);
        }
Esempio n. 2
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        public MemoryChunk(int baseAddress, int chunkSize, bool readForward)
        {
            this.BaseAddress = baseAddress;
            this.width       = chunkSize / 2;

            Values = new float[chunkSize];

            var bytes = MemoryEdits.ReadMemory(BaseAddress, (chunkSize * 4));

            for (int i = 0; i < bytes.Length; i += 4)
            {
                Values[i / 4] = BitConverter.ToSingle(bytes, i);
            }
        }
Esempio n. 3
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        public MemoryChunk(int baseAddress, int width)
        {
            this.BaseAddress = baseAddress;
            this.width       = width;

            Values = new float[(width * 2) + 1];

            var bytes = MemoryEdits.ReadMemory(BaseAddress - (width * 4), (width * 4 * 2) + 4);

            for (int i = 0; i < bytes.Length; i += 4)
            {
                Values[i / 4] = BitConverter.ToSingle(bytes, i);
            }
        }
Esempio n. 4
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        public MemoryChunk(int keyAddress, int negativeExtent, int postitiveExtend)
        {
            this.BaseAddress = keyAddress;

            int totalSize = (negativeExtent + postitiveExtend + 1) * 4;

            this.Values = new float[totalSize / 4];

            int start = keyAddress - (negativeExtent * 4);

            var bytes = MemoryEdits.ReadMemory(start, totalSize);

            for (int i = 0; i < bytes.Length; i += 4)
            {
                Values[i / 4] = BitConverter.ToSingle(bytes, i);
            }
        }
Esempio n. 5
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        public static IList <MemoryChunk> FindMemoryChunks(float value, float tolerance, int count)
        {
            List <MemoryChunk> chunks = new List <MemoryChunk>();
            int blockSize             = 1048576 * 16;

            Process process   = Process.GetProcessesByName("rocketleague")[0];
            IntPtr  hProcess1 = MemoryEdits.OpenProcess(16, false, process.Id);

            var currentBlock = (int)process.MainModule.BaseAddress;
            var totalBytes   = process.PeakWorkingSet64 * 16;

            var totalBytesRead = 0;

            //while (totalBytesRead < totalBytes)
            while (chunks.Count() < count)
            {
                var bytesToRead = (totalBytes - totalBytesRead < blockSize) ? totalBytes - totalBytesRead : blockSize;
                int lpBytesRead = 0;

                var buffer = MemoryEdits.ReadMemory(currentBlock, bytesToRead, ref lpBytesRead);

                for (int i = 0; i < buffer.Length; i += 4)
                {
                    var thisFloat = BitConverter.ToSingle(buffer, i);

                    if (Math.Abs(thisFloat - value) < tolerance)
                    {
                        chunks.Add(new MemoryChunk(currentBlock + i, 10));
                    }
                }

                currentBlock   += blockSize;
                totalBytesRead += (int)bytesToRead;

                if (totalBytesRead >= totalBytes)
                {
                    currentBlock   = (int)process.MainModule.BaseAddress;
                    totalBytesRead = 0;
                }
            }

            return(chunks);
        }
Esempio n. 6
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        public static List <int> FindByteSignatureInMemory(ByteMemorySignature signature)
        {
            List <int> addresses = new List <int>();
            var        regions   = MemoryEdits.DoMemoryThing();

            regions.Reverse();

            Process process   = Process.GetProcessesByName("rocketleague")[0];
            IntPtr  hProcess1 = MemoryEdits.OpenProcess(16, false, process.Id);

            foreach (var region in regions)
            {
                var buffer      = MemoryEdits.ReadMemory(hProcess1, region.Key, region.Value);
                var baseAddress = region.Key;
                var size        = region.Value;

                if (baseAddress < 0x183D94B0 && baseAddress + size > 0x183D94B0)
                {
                    Console.Write("SADFSDf");
                }
                else
                {
                    //continue;
                }

                var matches = PatternAt(buffer, signature.bytes);

                if (matches.Any())
                {
                    addresses.Add(matches.First());
                }
            }

            if (addresses.Any() != true)
            {
                return(FindByteSignatureInMemory(signature));
            }

            MemoryEdits.CloseHandle(hProcess1);
            return(addresses);
        }
Esempio n. 7
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 public static float ReadFloat(int address)
 {
     return(BitConverter.ToSingle(MemoryEdits.ReadMemory(address, 4), 0));
 }
Esempio n. 8
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        public static List <int> FindSignatureInMemory(MemorySignature signature, bool findAll = false, List <int> ignoredAddresses = null, MemoryScanInfoPanel panel = null)
        {
            List <int> addresses = new List <int>();
            var        regions   = MemoryEdits.DoMemoryThing();

            var smallRegions = regions.Where(x => x.Value == 65536).ToList();

            smallRegions.Reverse();
            smallRegions.Sort(delegate(KeyValuePair <int, int> x, KeyValuePair <int, int> y)
            {
                return(x.Key > y.Key ? -1 : 1);
            });

            Process process   = Process.GetProcessesByName("rocketleague")[0];
            IntPtr  hProcess1 = MemoryEdits.OpenProcess(16, false, process.Id);


            var totalBytes = 0;

            foreach (var keyValuePair in smallRegions)
            {
                totalBytes += keyValuePair.Value;
            }

            for (int j = 0; j < smallRegions.Count; j++)
            {
                if (panel != null)
                {
                    panel.SetCurrentBlock(j, smallRegions.Count());
                }

                if (j == smallRegions.Count - 1)
                {
                    var x = 2;
                }
                var region      = smallRegions[j];
                var baseAddress = region.Key;
                var size        = region.Value;

                if (baseAddress < 0x3FA61E6D && baseAddress + size > 0x3FA61E6D)
                {
                    //var index = regions.ToList().IndexOf(region);
                    //var z = regions.Where(x => x.Value != size).Select(x => x.Value).ToList();
                    //string s = "";
                    //var buffer1 = MemoryEdits.ReadMemory(region.Key, region.Value);
                    //foreach (var b in buffer1)
                    //{
                    //    s += b;
                    //    if (b < 10)
                    //    {
                    //        s += " ";
                    //    }
                    //    if (b < 100)
                    //    {
                    //        s += " ";
                    //    }
                    //    s += " ";
                    var x = 3;
                    //}
                    //Clipboard.SetText(s);
                }
                else
                {
                    // continue;
                }

                var buffer = MemoryEdits.ReadMemory(hProcess1, region.Key, region.Value);
                //continue;
                for (int i = 0; i < buffer.Length; i += 4)
                {
                    var thisFloat = BitConverter.ToSingle(buffer, i);

                    if (signature.SearchKey.Contains(thisFloat))
                    {
                        if (signature.MatchAtKeyAddress(baseAddress + i))
                        {
                            if (ignoredAddresses == null || !ignoredAddresses.Contains(baseAddress + i))
                            {
                                addresses.Add((baseAddress + i) - (signature.SearchKeyIndex * 4));
                            }
                        }
                    }
                    if (addresses.Count() >= 1 || (addresses.Count >= 1 && signature.Length < 20))
                    {
                        if (!findAll)
                        {
                            return(addresses);
                        }
                    }
                }
            }

            MemoryEdits.CloseHandle(hProcess1);

            return(addresses);
        }