Esempio n. 1
0
 public void LoadDefaults()
 {
     AutomaticSave               = new AutomaticSaveSettings();
     RocketModObservatory        = new RocketModObservatorySettings();
     CharacterNameValidation     = true;
     CharacterNameValidationRule = @"([\x00-\xAA]|[\w_\ \.\+\-])+";
     LogSuspiciousPlayerMovement = true;
 }
Esempio n. 2
0
 public void LoadDefaults()
 {
     AutomaticSave               = new AutomaticSaveSettings();
     RocketModObservatory        = new RocketModObservatorySettings();
     CharacterNameValidation     = true;
     CharacterNameValidationRule = @"([\x00-\xAA]|[\w_\ \.\+\-])+";
     LogSuspiciousPlayerMovement = true;
     EnableItemBlacklist         = false;
     EnableItemSpawnLimit        = false;
     MaxSpawnAmount              = 10;
     EnableVehicleBlacklist      = false;
 }
 public void LoadDefaults()
     {
         AutomaticSave = new AutomaticSaveSettings();
         RocketModObservatory = new RocketModObservatorySettings();
         CharacterNameValidation = true;
         CharacterNameValidationRule = @"([\x00-\xAA]|[\w_\ \.\+\-])+";
         LogSuspiciousPlayerMovement = true;
         EnableItemBlacklist = false;
         EnableItemSpawnLimit = false;
         MaxSpawnAmount = 10;
         Items = new List<Blacklist>()
         {
             new Items.Blacklist(518)
         };
     }