public bool CheckRoundResult() { dinoHerd.CheckDinoRound(); robotFleet.CheckRoboRound(); if (dinoHerd.dinos.Count == 0) { gameOver = true; } else if (robotFleet.robots.Count == 0) { gameOver = true; dinoWin = true; } return(gameOver); }
public bool CheckRoundResult() { dinoHerd.CheckDinoRound(); robotFleet.CheckRoboRound(); if (dinoHerd.dinos.Count == 0) { gameOver = true; } else if (robotFleet.robots.Count == 0) { gameOver = true; dinoWin = true; } return(gameOver); }