public override double GetPaintedLength(double time) { double n = robot.GetPaintedLength(time); return(n * Math.Log(n)); }
public override double GetPaintedLength(double time) { return(robot.GetPaintedLength(time) * n); }
public override double GetPaintedLength(double time) { double n = robot.GetPaintedLength(time); return(n * Math.Log(n)); }
public override double GetPaintedLength(double time) { return(robot.GetPaintedLength(time) * n); }