public int americanGunShots()
        {
            int bulletNumber = 100;
            int batteryLevel = 100;

            Console.WriteLine("Enter how many bullets you want to shoot 0 - 100: ");
            bulletNumber = Convert.ToInt32(Console.ReadLine());

            if (bulletNumber == 0)
            {
                Console.WriteLine("I'm all out of bullets and battery");
                Console.WriteLine("My battery level is " + batteryLevel);
                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 1)
                {
                    RobotRepairFleet newRepairFleet = new RobotRepairFleet();
                    newRepairFleet.repairFleetNames("Samsung", 100);
                    newRepairFleet.AmmoReserve();


                    Console.WriteLine("Would you like to shoot an enemy robot? ");
                    Console.WriteLine("1. YES!");
                    Console.WriteLine("--------------");

                    int decision;
                    decision = Convert.ToInt32(Console.ReadLine());

                    if (decision == 1)
                    {
                        int WallieBatteryLevelShot;
                        WallieBatteryLevelShot = 100 - 99;

                        Console.WriteLine("Shooting Japanese Robot......");
                        Console.WriteLine("Wallie: Aghhhhhhh....You shot me!!!!!!");
                        Console.WriteLine("My battery level is at " + WallieBatteryLevelShot);
                        Console.WriteLine("--------------------");
                        Console.WriteLine("Please exit application!!!!!");
                    }
                }
                else if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);

                    Console.WriteLine("You have no ammo to shoot an enemy robot");
                }


                return(batteryLevel);
            }
            else if (bulletNumber < 100)
            {
                batteryLevel -= bulletNumber;
                Console.WriteLine("BANG! BANG! BANG!");
                Console.WriteLine("My battery level is " + batteryLevel);
                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice = Convert.ToInt32(Console.ReadLine());
                if (choice == 1)
                {
                    RobotRepairFleet newRepairFleet = new RobotRepairFleet();
                    newRepairFleet.repairFleetNames("Samsung", 100);
                    newRepairFleet.AmmoReserve();

                    Console.WriteLine("Would you like to shoot an enemy robot? ");
                    Console.WriteLine("1. YES!");
                    Console.WriteLine("--------------");

                    int decision;
                    decision = Convert.ToInt32(Console.ReadLine());

                    if (decision == 1)
                    {
                        int WallieBatteryLevelShot;
                        WallieBatteryLevelShot = 100 - 99;

                        Console.WriteLine("Shooting Japanese Robot......");
                        Console.WriteLine("Wallie: Aghhhhhhh....You shot me!!!!!!");
                        Console.WriteLine("My battery level is at " + WallieBatteryLevelShot);
                        Console.WriteLine("--------------------");
                        Console.WriteLine("Please exit application!!!!!");
                    }
                }
                else if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);


                    Console.WriteLine("Would you like to shoot an enemy robot? ");
                    Console.WriteLine("1. YES!");
                    Console.WriteLine("--------------");

                    int decision;
                    decision = Convert.ToInt32(Console.ReadLine());

                    if (decision == 1)
                    {
                        int WallieBatteryLevelShot;
                        WallieBatteryLevelShot = 100 - 99;

                        Console.WriteLine("Shooting Japanese Robot......");
                        Console.WriteLine("Wallie: Aghhhhhhh....You shot me!!!!!!");
                        Console.WriteLine("My battery level is at " + WallieBatteryLevelShot);
                        Console.WriteLine("--------------------");
                        Console.WriteLine("Please exit application!!!!!");
                    }
                }

                return(batteryLevel);
            }
            else if (bulletNumber == 100)
            {
                Console.WriteLine("Saving ammo huh?");
                Console.WriteLine("My battery level is " + batteryLevel);

                Console.WriteLine("Would you like to shoot an enemy robot? ");
                Console.WriteLine("1. YES!");
                Console.WriteLine("--------------");

                int decision;
                decision = Convert.ToInt32(Console.ReadLine());

                if (decision == 1)
                {
                    int WallieBatteryLevelShot;
                    WallieBatteryLevelShot = 100 - 99;

                    Console.WriteLine("Shooting Japanese Robot......");
                    Console.WriteLine("Wallie: Aghhhhhhh....You shot me!!!!!!");
                    Console.WriteLine("My battery level is at " + WallieBatteryLevelShot);
                    Console.WriteLine("--------------------");
                    Console.WriteLine("Please exit application!!!!!");
                }


                return(batteryLevel);
            }


            return(batteryLevel);
        }
Esempio n. 2
0
        public int africanJumping()
        {
            int jumpsAttempted;

            batteryLevel    = 100;
            decreaseBattery = batteryLevel;

            Console.WriteLine("Enter how many jumps I should do 0 - 10 ");
            jumpsAttempted = Convert.ToInt32(Console.ReadLine());

            if (jumpsAttempted == 0)
            {
                Console.WriteLine("C'mon there's jumping to do!");
                decreaseBattery = batteryLevel;
                Console.WriteLine("Battery Level: " + decreaseBattery);
                return(decreaseBattery);
            }
            else if (jumpsAttempted <= 3)
            {
                Console.WriteLine("That's all? Fine. " + jumpsAttempted + " jumps completed");
                decreaseBattery = batteryLevel - jumpsAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (jumpsAttempted <= 6)
            {
                Console.WriteLine("Now we're talking! " + jumpsAttempted + " jumps completed");
                decreaseBattery = batteryLevel - jumpsAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (jumpsAttempted <= 9)
            {
                Console.WriteLine("Ok my legs are starting to hurt!");
                decreaseBattery = batteryLevel - jumpsAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (jumpsAttempted == 10)
            {
                Console.WriteLine("*Breaks legs*");
                decreaseBattery = batteryLevel - jumpsAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 1)
                {
                    RobotRepairFleet newRepairFleet = new RobotRepairFleet();
                    newRepairFleet.repairFleetNames("Samsung", 100);
                    newRepairFleet.LegRepairSystem();
                }
                else if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            return(decreaseBattery);
        }
Esempio n. 3
0
        public int russianWaving()
        {
            int wavesAttempted;

            batteryLevel = 100;
            int decreaseBattery = batteryLevel;

            Console.WriteLine("Enter how many waves I should do 0 - 10 ");
            wavesAttempted = Convert.ToInt32(Console.ReadLine());

            if (wavesAttempted == 0)
            {
                Console.WriteLine("There's no one to say hi to!");
                decreaseBattery = batteryLevel;
                Console.WriteLine("Battery Level: " + decreaseBattery);
                return(decreaseBattery);
            }
            else if (wavesAttempted <= 3)
            {
                Console.WriteLine("Hey there's " + wavesAttempted + " people. Hi!!!!!");
                decreaseBattery = batteryLevel - wavesAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (wavesAttempted <= 6)
            {
                Console.WriteLine("Now we're talking! " + wavesAttempted + " people waved at.");
                decreaseBattery = batteryLevel - wavesAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (wavesAttempted <= 9)
            {
                Console.WriteLine("Wow thats a lot of people. ! " + wavesAttempted + " people waved at.");
                decreaseBattery = batteryLevel - wavesAttempted * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());



                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (wavesAttempted == 10)
            {
                Console.WriteLine("*Arm disconnects*");
                decreaseBattery = batteryLevel - wavesAttempted;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 1)
                {
                    RobotRepairFleet newRepairFleet = new RobotRepairFleet();
                    newRepairFleet.repairFleetNames("Samsung", 100);
                    newRepairFleet.ArmRepairSystem();
                }
                else if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            return(decreaseBattery);
        }
Esempio n. 4
0
        public int japaneseScreaming()
        {
            int volume;
            int batteryLevel    = 100;
            int decreaseBattery = batteryLevel;

            Console.WriteLine("Enter a volume level 0-10: ");
            volume = Convert.ToInt32(Console.ReadLine());

            if (volume == 0)
            {
                Console.WriteLine("*Shrugs shoulders*");
                decreaseBattery = batteryLevel;
                Console.WriteLine("Battery Level: " + decreaseBattery);
                return(decreaseBattery);
            }
            else if (volume <= 3)
            {
                Console.WriteLine("*whispers*Banzai");
                decreaseBattery = batteryLevel - volume * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);
                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }


                return(decreaseBattery);
            }
            else if (volume <= 6)
            {
                Console.WriteLine("*talking*Banzai");
                decreaseBattery = batteryLevel - volume * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }

                return(decreaseBattery);
            }
            else if (volume <= 9)
            {
                Console.WriteLine("*Screams*Banzai!!!!!");
                decreaseBattery = batteryLevel - volume * 10;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");

                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());


                if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }


                return(decreaseBattery);
            }
            else if (volume == 10)
            {
                Console.WriteLine("*Breaks voice box*");
                decreaseBattery = batteryLevel - 100;
                Console.WriteLine("Battery Level: " + decreaseBattery);

                Console.WriteLine("Do you need a repair fleet? Do you need a recharge fleet?");
                Console.WriteLine("---------------------");
                Console.WriteLine("1. Repair Fleet");
                Console.WriteLine("2. Recharge Fleet");

                int choice;
                choice = Convert.ToInt32(Console.ReadLine());

                if (choice == 1)
                {
                    RobotRepairFleet newRepairFleet = new RobotRepairFleet();
                    newRepairFleet.repairFleetNames("Samsung", 100);
                    newRepairFleet.VoiceRepairSystem();
                }
                else if (choice == 2)
                {
                    RobotRechargeFleet newRechargeFleet = new RobotRechargeFleet();
                    newRechargeFleet.rechargeAbility("Samsung", 100);
                }


                return(decreaseBattery);
            }
            return(decreaseBattery);
        }