Esempio n. 1
0
        public override bool onHit(ArenaObject other)
        {
            if (other != null)
            {
                if (!(other is Robot))
                    return false;

                owner.parent.spawn(typeof(HellboreExplosion), x, y, owner, other);
            }
            destroy();

            return true;
        }
Esempio n. 2
0
        public override bool onHit(ArenaObject other)
        {
            if (other != null)
            {
                if (!(other is Robot))
                    return false;

                if (type == BulletType.Explosive)
                    owner.parent.spawn(typeof(BigExplosion), x, y, owner, energy);
                else
                {
                    int damage = energy;
                    if (type == BulletType.Rubber)
                        damage /= 2;

                    owner.parent.spawn(typeof(Explosion), x, y, owner, other, damage);
                }
            }
            destroy();

            return true;
        }
Esempio n. 3
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        // Instantiate a new ArenaObject subclass
        internal ArenaObject spawn(Type objtype, double x, double y, params object[] parameters)
        {
            if (!objtype.IsSubclassOf(typeof(ArenaObject)))
            {
                throw new ArenaObjectExtensionException(
                          "Object type is not an ArenaObject subclass");
            }
            if (objtype == typeof(Robot))
            {
                throw new ArgumentException("I won't allow you to spawn Robots!");
            }

            List <Type> types = new List <Type>(parameters.Length);

            // Create the ArenaObject. Subclasses should implement
            // minimal constructors, and instead do most things in onSpawn.
            ArenaObject retval = Activator.CreateInstance(objtype, this, x, y) as ArenaObject;

            // Call onSpawn if applicable
            types.Clear();
            foreach (object parameter in parameters)
            {
                types.Add(parameter.GetType());
            }
            MethodInfo minfo = objtype.GetMethod("onSpawn", types.ToArray());

            if (minfo != null)
            {
                minfo.Invoke(retval, parameters);
            }
            else if (parameters.Length > 0)
            {
                throw new ArenaObjectExtensionException(
                          "Cannot find a suitable onSpawn method for ArenaObject");
            }

            newObjects.Add(retval);
            return(retval);
        }
Esempio n. 4
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 internal void RegisterObject(ArenaObject obj)
 {
     newObjects.Add(obj);
 }
Esempio n. 5
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 internal void RegisterObject(ArenaObject obj)
 {
     newObjects.Add(obj);
 }
Esempio n. 6
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 // Other is null if it went off the arena
 public abstract bool onHit(ArenaObject other);
Esempio n. 7
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 // Other is null if it went off the arena
 public abstract bool onHit(ArenaObject other);