public void setStadium(Stadium st) { this.std = st; foreach (var m in std.Balls) { comboBox1.Items.Add("Ball " + m.Id); } foreach (var m in std.Players) { comboBox1.Items.Add("Player " + m.Team + " " + m.Unum); } }
/// <summary> /// Server constructor /// </summary> /// <param name="stadium">Stadium being driver by the server.</param> public Server(Stadium stadium) { simulatedStadium = stadium; simulatedStadium.init(); simulatedStadium.Playmode = PlayMode.PlayOn; }
public HyperNEATKeepawayPlayer(RoboCup.Stadium std, string team, int unum, string side, int numK, int numT) : base(std, team, unum, side, numK, numT) { }