Esempio n. 1
0
        public async Task CheckReactionMessage(CommandContext ctx, string messageToUse)
        {
            if (!await CommandHelpers.CheckPermissions(ctx, RequiredPermissions))
            {
                return;
            }

            DiscordMessage message = await CommandHelpers.GetMessageFromUrl(ctx, messageToUse);

            if (message is null)
            {
                return;
            }

            ReactionMessage associatedReactionMessage =
                _reactionInteractions.ReactionMessages.FirstOrDefault(x => x.Message.Equals(message));

            if (associatedReactionMessage == null)
            {
                await ctx.RespondAsync("Couldn't find the ReactionMessage associated with this Discord message");

                return;
            }

            await ctx.TriggerTypingAsync();

            await _reactionInteractions.CheckAllRules(associatedReactionMessage);

            await ctx.RespondAsync("Done");
        }
Esempio n. 2
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        public async Task CheckAllRules(ReactionMessage reactionMessage)
        {
            IReadOnlyCollection <DiscordMember> guildMembers = await reactionMessage.Message.Channel.Guild.GetAllMembersAsync();

            foreach (KeyValuePair <DiscordEmoji, DiscordRole> rule in reactionMessage.Rules)
            {
                IEnumerable <DiscordUser> reactedMembers = reactionMessage.Message.GetReactionsAsync(rule.Key, 500).Result;

                foreach (DiscordMember member in guildMembers)
                {
                    if (member.Equals(_client.CurrentUser))
                    {
                        continue;
                    }

                    bool reacted = false;
                    bool hasRole = false;

                    if (reactedMembers.FirstOrDefault(x => x.Equals(member)) != null)
                    {
                        reacted = true;
                    }

                    if (member.Roles.Contains(rule.Value))
                    {
                        hasRole = true;
                    }

                    if ((reacted && hasRole) || (!reacted && !hasRole))
                    {
                        continue;
                    }

                    if (reacted)
                    {
                        Console.WriteLine(member.Username + " grant " + rule.Value.Name);
                        await member.GrantRoleAsync(rule.Value);

                        continue;
                    }

                    Console.WriteLine(member.Username + " revoke " + rule.Value.Name);
                    await member.RevokeRoleAsync(rule.Value);
                }
            }
        }
Esempio n. 3
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        public async Task EditReactionMessage(CommandContext ctx, string messageUrl)
        {
            if (!await CommandHelpers.CheckPermissions(ctx, RequiredPermissions))
            {
                return;
            }

            SetupState state = _setupStates[ctx.Guild.Id];

            if (state.IsInSetupMode || state.IsInEditMode)
            {
                await ctx.RespondAsync(
                    "The bot is already setting up / editing a reaction message, finish it then try again");

                return;
            }

            DiscordMessage message = await CommandHelpers.GetMessageFromUrl(ctx, messageUrl);

            if (message is null)
            {
                return;
            }

            ReactionMessage associatedMessage = _reactionInteractions.ReactionMessages.FirstOrDefault(x => x.Message.Equals(message));

            if (associatedMessage == null)
            {
                await ctx.RespondAsync("This message doesn't have reaction interactions setup");

                return;
            }

            state.ReactionMessage.Message = associatedMessage.Message;
            foreach (KeyValuePair <DiscordEmoji, DiscordRole> rule in associatedMessage.Rules)
            {
                state.ReactionMessage.Rules.Add(rule.Key, rule.Value);
            }

            state.OriginalReactionMessage = associatedMessage;

            await ctx.RespondAsync($"Got the message to edit, continue the edit with {ctx.Prefix}{CommandNames.AddEmojiToReactionMessage} (emoji) (mention to role)\nPreview the rules with {ctx.Prefix}{CommandNames.PreviewReactionMessage}");

            state.IsInEditMode = true;
        }
Esempio n. 4
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        public SerializedReactionMessage(ReactionMessage reactionMessage)
        {
            GuildId   = (ulong)reactionMessage.Message.Channel.GuildId;
            ChannelId = reactionMessage.Message.ChannelId;
            MessageId = reactionMessage.Message.Id;

            Rules = new List <SerializedRule>();

            foreach (KeyValuePair <DiscordEmoji, DiscordRole> rule in reactionMessage.Rules)
            {
                if (rule.Key.Id != 0)
                {
                    Rules.Add(new SerializedRule(true, rule.Key.Id.ToString(), rule.Value.Id));
                    continue;
                }

                Rules.Add(new SerializedRule(false, rule.Key.GetDiscordName(), rule.Value.Id));
            }
        }
Esempio n. 5
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        private Task DiscordOnMessageReactionRemoved(DiscordClient sender, MessageReactionRemoveEventArgs e)
        {
            return(Task.Run(() =>
            {
                ReactionMessage associatedMessage = ReactionMessages.FirstOrDefault(x => x.Message.Equals(e.Message));

                if (associatedMessage == null || e.User.Equals(_client.CurrentUser))
                {
                    return;
                }

                if (!associatedMessage.Rules.TryGetValue(e.Emoji, out DiscordRole roleToGrant))
                {
                    return;
                }

                DiscordMember member = ((DiscordMember)e.User);
                member.RevokeRoleAsync(roleToGrant).Wait();
                GuildEventLogger.Instance
                .LogInfo(e.Guild, $"{member.Mention} was revoked the role {roleToGrant.Mention} by reacting to [this message]({associatedMessage.Message.JumpLink})").Wait();
            }));
        }
Esempio n. 6
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        public void LoadReactionMessages()
        {
            ReactionMessages = new List <ReactionMessage>();
            if (!File.Exists(ReactionMessagesLocalPath))
            {
                return;
            }

            string json = File.ReadAllText(ReactionMessagesLocalPath);
            List <SerializedReactionMessage> serializedReactionMessages =
                JsonConvert.DeserializeObject <List <SerializedReactionMessage> >(json);

            foreach (SerializedReactionMessage serializedReactionMessage in serializedReactionMessages)
            {
                ReactionMessage reactionMessage = serializedReactionMessage.ToReactionMessage();

                if (reactionMessage != null)
                {
                    ReactionMessages.Add(reactionMessage);
                }
            }
        }
Esempio n. 7
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        public async Task RemoveReactionMessage(CommandContext ctx, string messageToUse)
        {
            if (!await CommandHelpers.CheckPermissions(ctx, RequiredPermissions))
            {
                return;
            }

            DiscordMessage message = await CommandHelpers.GetMessageFromUrl(ctx, messageToUse);

            if (message is null)
            {
                return;
            }

            ReactionMessage associatedReactionMessage =
                _reactionInteractions.ReactionMessages.FirstOrDefault(x => x.Message.Equals(message));

            if (associatedReactionMessage == null)
            {
                await ctx.RespondAsync("Couldn't find the ReactionMessage associated with this Discord message");

                return;
            }

            _reactionInteractions.ReactionMessages.Remove(associatedReactionMessage);
            await ctx.RespondAsync("Succesfully removed the corresponding ReactionMessage");

            _reactionInteractions.SaveToFile();

            foreach (KeyValuePair <DiscordEmoji, DiscordRole> rule in associatedReactionMessage.Rules)
            {
                try
                {
                    await associatedReactionMessage.Message.DeleteOwnReactionAsync(rule.Key);
                }
                catch { }
            }
        }